Digital Comic Platform Contribution in Improving Creative Industry Potential (original) (raw)

In Indonesia, comics are one of the material courses in Visual Communication Design (DKV). As one of the fields included in the Creative Industry sub-sector in BEKRAF, DKV is very different from the advances in digital technology. The current media trend has turned digital. Digital comics are available on mobile application platforms, websites and egalleries. Master the way of lovers to make comics in an interesting digital platform to study, especially to develop creativity in Indonesia. This quantitative research is based on BEKRAF data and uses in-depth interviews and questionnaires to DKV students from several Indonesian universities regarding the trend of digital comic platforms. Based on the attitude components which consist of affective, cognitive, and conative factors, student responses are expected to present recommendations to the government in formulating digital platform development policies in the creative industry. Exposure to the potential, the digital comic platform ...