AMS - Metadata for Cultural Exhibitions using Virtual Reality (original) (raw)

Metadata requirements for digital museum environments

2005

We describe a system which addresses all the processes involved in digitally acquiring, modelling, storing, manipulating and creating virtual exhibitions from 3D museum artefacts. More specifically, we examine the significance of metadata in enabling and supporting all of these processes and describe the extensive facilities provided for authoring, maintaining and managing metadata.

Terminology, Definitions and Types for Virtual Museums

This document describes the work done within the Virtual Museum Transnational Project (V-MUST.NET), and specifically within the Work Package 2, dedicated to the creation of a common language in the Virtual Museum domain. This deliverable describes the adopted methodology used to build an on line common database that collects terms and definitions. It also defines the main 8 categories chosen to initially classify the domain and used as “glossaries” to collect related-terms.

ARCO - An Architecture for Digitization, Management and Presentation of Virtual Exhibitions

2004

A complete tool chain starting with stereo photogrammetry based digitization of artefacts, their refinement, collection and management with other multimedia data, and visualization using virtual and augmented reality is presented. Our system provides a one-stop-solution for museums to create, manage and present both content and context for virtual exhibitions. Interoperability and standards are also key features of our system allowing both small and large museums to build a bespoke system suited to their needs.

Virtual museums: First results of a survey on methods and tools

2005

Abstract Museums are interested in digitizing their collections in order not only to preserve the cultural information, but also to make it available to the wide public in an attractive manner. Emerging technologies, such as VR, AR and Web3D are widely used for creating virtual museum exhibitions in a museum environment through informative kiosks and on the World Wide Web.