Approaching Aesthetics on User Interface and Interaction Design (original) (raw)


Abstract This seminar explored various aspects of the study of visual aesthetics in human-computer interaction (HCI). The discussed issues relating to theory building, measurement issues, antecedents of aesthetic design and its consequences. We also identified a set of research challenges that this emerging field needs to discuss.

Index Bertelsen, OW Tertiary Artefactness 1 Bødker, M. Position Paper for the Aesthetic HCI Workshop 5 Christensen, MS Introducing Excitability 10 Hallnäs, L. Interaction Design Aesthetics–A Pos. Paper 14 Hammel, M. The Aesthetics of Use 17 Jacucci, G.

1. It makes little sense to talk about "visual aesthetics" as an isolated modality. 2. The genre determines the aesthetic qualities. 3. Aesthetic is not equal to good, pleasant, pretty, or nice. 4. Aesthetic experience is connected with intellectual deliberation as much as with immediate, "visceral" response. 5. We need holistic, interpretative approaches to dealing with aesthetics in interaction design. These five beliefs are introduced and substantiated by means of examples and argumentation.

This paper argues that an increasingly important dimension of the human-computer interaction is missing from the MIS and the HCI research agenda. This dimension—esthetics—plays a major role in our private, social, and business lives. It is argued that aesthetics is relevant to information technology research and practice for three theoretical reasons. (1) For many users, other aspects of the interaction