Reciclique - Jogo Educacional sobre Reciclagem de Resíduos Sólidos desenvolvido numa perspectiva pedagógica sobre o meio ambiente (original) (raw)
2010, Anais Do Computer on the Beach
Treating the development of Educational Computerized Games (ECGs) in a pedagogic-scientific perspective, it was accomplished a research with children in different age groups (7 to 12 years), students of the second to the seventh year of the fundamental teaching in two public schools, with the objective of knowing how to become more attractive these games in the area of the environment, without defect to the learning object. For application of the method of heuristic evaluation, a game was developed, using the program Game Maker, named Reciclique, to learning the process of selective waste collection. With the point, the students' evaluation as for the usability, besides the estimate of key points of identification, as colors, animations, sounds, etc. The results initials show that the games, by itself, attract the children independently of that be education and what maintains this attraction, besides the design, it is mainly the gameplay.