Introduction : Design for behaviour change (original) (raw)

Creating Sustainable Innovation through Design for Behaviour Change: Full Project Report

Design is a significant driver of behavioural change, enabling, encouraging or discouraging particular practices from taking place. Already, approaches derived from the concept have enabled us to recycle, heat more efficiently, increase our exercise patterns and change the way we think about interaction, along with many more examples besides. Despite design's clear influence on human behaviour, the understanding of designing for behaviour change is still fragmented and limited frameworks exist for its effective implementation in professional and public contexts.

Creating Sustainable Innovation through Design for Behaviour Change: Full Report

Design is a significant driver of behavioural change, enabling, encouraging or discouraging particular practices from taking place. Already, approaches derived from the concept have enabled us to recycle, heat more efficiently, increase our exercise patterns and change the way we think about interaction, along with many more examples besides. Despite design’s clear influence on human behaviour, the understanding of design for behaviour change is still fragmented and limited frameworks exist for its effective implementation in professional and public contexts. In response, this project has surveyed current approaches of design for behaviour change and their use by private and public stakeholders. The aim was to elicit the challenges for professional stakeholders in understanding, accessing and implementing behaviour change through design. The further aim was to develop a cross-sectional overview or ‘map’ of current approaches, their purpose and their application as a first step to fa...

Design for Behaviour Change : Theories and Practices of Designing for Change

e-space (Manchester Metropolitan University), 2017

This chapter offers an introduction to mindful design and its potential to promote responsible behaviour change. While it is recognised that design changes users' behaviour, design often has inadvertent consequences which are not considered at the point of designing, and which can cause significant social, environmental or other issues later. In this chapter, it is argued that mindfulness-as an attitude of awareness and attentiveness-can be embedded in design and as such can help users to make more responsible decisions through the use of mindful design. The argument proceeds through the analysis of the concepts of mindfulness and mindful design, and is supported by a number of examples to explain the role and position of mindful design as a useful approach to designing for behaviour change.

Design towards healthy living by Christos Tremetoushiotis

2012

Humans are made in a way so they can easily be adapted in any environment under any condition and survive, this sometimes might cause less life expectancy, differences in the body structure, colour, hair etc. People today have been adapted into an environment where everything comes right into their hand without the need of any excessive consumption of energy. It is not needed to walk to reach a target, work is not demanding in physical activity and the diet that is easy to follow is unhealthy with high amount calories which become fat, in humans body, as the body does not spent all these calories on any exercise. This is the main cause of why people globally in developed countries are getting extra weight and rapidly become overweight and obese with effects afterwards such as heart disease, blood pressure, sugar etc and finally reduce the human’s life expectancy. The bad effects of this are not visible only in the human anatomy health and anatomy but are the cause of other social, financial and environmental problems. These points are the one that have to be avoided for the good of the mankind and the well being. Solutions are easy, sustainable and fun to follow, if there is the right information and infrastructure. By incorporating and adapting physical activity in people’s lifestyle, either by forcing people to spend energy in their lifestyle needs, either by providing pleasant opportunities to exercise which are not boring, expensive or repressed. The problem statement which is examined here is that the lack of physical activity in people’s lifestyle requires design solutions in order to promote physical activity opportunities in the urban and suburban environment.

Improving Health And Wellbeing Through Disruptive Design Interventions

In the UK, almost 6 million people are unpaid informal carers for an ill, frail or disabled family member or friend who couldn’t manage to live independently or whose health or wellbeing would deteriorate without their help. This saves the UK government over £119 billion a year. In England, around 3 million households contain an unpaid informal carer, which represents huge social care and National Health Service (NHS) cost savings [1]. Although the role and experience of informal carers is unique to their situation, and caring can be rich source of satisfaction, it is also known that their health suffers and that they have an increased rate of physical health problems, thus it is very important that we identify informal carers so that we can provide much needed help and support. This paper reports on a series of disruptive design workshops, where the emphasis is for informal carers to have fun, relax, and to do things in ways that they wouldn’t normally do them. Each workshop involves creative activities such as drawing from memory, sketching everyday observations, 2D/3D modeling, and problem-solving challenges. The goals of the disruptive design workshops are to introduce the carers to new methods of seeing and doing their day-to-day tasks, to establish trust, decrease anxiety, to promote imagination, and risk-free “failure”. Moreover, the workshops aim to encourage, support and positively reinforce informal carers in respect of engagement and/or re-engagement with their creative capacities and depart from their pre-conceptions and orthodoxies about how things are and/or should be to how things might be. The paper will present the initial results from a series of disruptive design workshops held within the studios of the School of Design, Northumbria University wherein the disruptive design work has had great success in breaking the cycle of well-formed opinions, strategies, mindsets, and ways-of-doing, that tend to remain unchallenged by the informal carers in their lives thus far.

Editorial: Design Research for Sustainable Behaviour

2012

For better or worse, products contribute to shaping the behaviour of their users. Hence, designers have the opportunity, or if you are so inclined the responsibility, to take those potential behaviour changes into account in their design process. Through thoughtful design, they may aim to change user behaviour for the better and make it, for instance, more sustainable.