Bridging Literacies with Videogames (original) (raw)

2014

Abstract

These diverse topics will provide scholars, teachers, and curriculum developers with empirical support for bringing videogames into classroom spaces to foster meaning making. Bridging Literacies with Videogames is an essential text for undergraduates, graduates, and faculty interested in contemporizing learning with the medium of the videogame. G A M I N G E C O L O G I E S A N D P E D A G O G I E S S E R I E S

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