Users Experience in Virtual Spaces (original) (raw)

2002

Abstract

This paper investigates aspects in designing auditory spaces to support novel forms of interaction in virtual spaces. Initial research on human imagined sounds from places has identified ‘expectation’ as an important psychological construct. Second study shows that there are differences between sounds people expect to hear in places and sounds recorded from real life places. Instead of designing realistic experience, the paper suggests a user’s sense of presence as a measure of the user’s experience in virtual spaces. The results indicate that using highly expected sounds increases users’ sense of presence. As such, it is to propose that designing auditory spaces using expectations as perceived affordance for presence is perhaps a minimal way to engaging users experience. USERS EXPERIENCE IN VIRTUAL SPACES Humans have a tendency to imitate reality for virtual experience. These virtual environment designs are based on real life metaphors that register our senses as important aspects ...

Priscilla Chueng-Nainby hasn't uploaded this paper.

Let Priscilla know you want this paper to be uploaded.

Ask for this paper to be uploaded.