Ontology based framework for real-time audiovisual art (original) (raw)

Combining the CIDOC CRM and MPEG-7 to Describe Multimedia In Museums

2002

Domain-specific ontologies have been developed by two different ISO Working Groups to standardize the semantics associated with the description of museum objects (CIDOC Conceptual Reference Model) and the description of multimedia content (MPEG-7) - but no single ontology or ...

A formal framework for handling audiovisual materials

2008

In this paper we present a formal framework for the representation of audiovisual material produced or broadcasted by a TV company. Such a framework captures not only features related to the making of audiovisual objects but also features related to their inner structure. The framework exploits the compositional nature of audiovisual objects, and includes the possibility of dealing with broadcasts of audiovisual materials. A DAML+OIL ontology has been defined to represent the formal framework and has been used to implement a prototype system.

Semantic Interoperability Support between Cultural and Multimedia Environments

2008

Cultural heritage institutions are keeping descriptive information for myriads of cultural objects. This knowledge is organized and encoded using standards such as the CIDOC/CRM, Dublin Core, etc. The CIDOC/CRM standard is getting more and more acceptance as many cultural heritage institutions are adopting it by mapping their descriptive information into it as a means of semantic interoperation within the cultural heritage domain. In multimedia environments, lots of multimedia documents (images, documentaries, etc.) refer to cultural objects and are described in MPEG-7. Thus achieving interoperability between cultural heritage and multimedia environments is of great importance since it will allow one environment to semi-automatically exploit knowledge captured in the other. In this paper we propose a methodology for integrating the widely accepted standards MPEG-7 and CIDOC/CRM for multimedia and cultural heritage metadata representation respectively. The methodology allows the expl...

Semantic audiovisual asset model

Multimedia Tools and Applications, 2011

In this article, we address the issue of audiovisual asset management and description through the scope of TV production in all its diversity. One specific ability desired by TV production is to enable content repurposing and thus to handle the technical, structural and editorial components of an asset separately while binding them together. Repurposing also implies to describe audiovisual content with a highlevel vocabulary understandable by both production contributors and information systems. In the light of these specific requirements, we present a generic conceptual model to represent audiovisual asset. In addition, we define an asset annotation model based on the audiovisual scripting vocabulary as well as a new approach to asset description.

Annotation of Multimedia Using OntoMedia

While ontologies exist for the annotation of monomedia, interoperability between these schemes is an important issue. The OntoMedia ontology consists of a generic core, capable of representing a diverse range of media, as well as extension ontologies to focus on specific formats. This paper provides an overview of the OntoMedia ontologies, together with a detailed case study when applied to video, a scripted form, and an associated short story. Inexpressible/Abstract Content Event Entity Item Being Timeline Space Occurrence

Ontology for Preservation of Interactive Multimedia Performances

Metadata and Semantics, 2009

Preservation of interactive multimedia performances is becoming important as they are getting more and more popular in performing arts communities. A proper preservation does not only require keeping all the necessary components available at the time of reconstruction but also the knowledge about these components are assembled together for in performance. In digital preservation, metadata has been seen as a mean of enabling semantic processing, cataloguing and querying on preserved digital objects. However, as a record based approach, metadata is weak at describing interrelationships between digital objects in digital archives, which is one of the key requirements for preservation of interactive multimedia performances. In this paper, a domain ontology for describing the complex relationships amongst different components of a performance to support its preservation process is introduced.

SEMANTIC BASED QUERYING AND RETRIEVING INFORMATION FOR ARTISTIC EXPRESSIONS: THE ART-E-FACT ONTOLOGY

New methodologies and approaches are required nowadays in order to facilitate non-technically trained users to access, browse and retrieve content from relational databases. This paper presents the methodology developed for the scope, definition, real implementation and visualization of a domain ontology for content generation based on cultural databases. This ontology has been implemented within the art-E-fact project to represent conceptually and interconnect data and the associated knowledge stored in distributed cultural heritage databases, so that description, exchange and sharing of this multimedia added-value content can be used in the creation of artistic expressions using the latest developments in the Information and Communication Technologies.

Introduction to the special issue on semantic and digital media technologies

Multimedia Tools and Applications, 2010

The objective of this special issue is to collect and report on recent work that aims at narrowing the large disparity between the low-level descriptors that can be computed automatically from multimedia content and the richness of subjectivity of semantics in user queries and human interpretations of audiovisual data. It represents a step towards bridging the gap between research cultures at extreme ends of the semantic multimedia spectrum. At one end, the semantic web and its supporting technologies are becoming established in both the open data environment and within specialist domains, such as corporate intranet search, e-Science (particularly life sciences), and cultural heritage. To facilitate the world-wide sharing of media, W3C is developing standard ways of denoting fragments of audiovisual content and of specifying and associating semantics with these. At the other end of the spectrum, media analysis tools continue to grow in sophistication, identifying features that can then be associated with explicit Multimed Tools Appl