Tetrahedral mesh generation and optimization based on centroidal Voronoi tessellations (original) (raw)

Improved initialisation for centroidal Voronoi tessellation and optimal Delaunay triangulation

Computer-Aided Design, 2012

Centroidal Voronoi tessellations and optimal Delaunay triangulations can be approximated efficiently by non-linear optimisation algorithms. This paper demonstrates that the point distribution used to initialise the optimisation algorithms is important. Compared to conventional random initialisation, certain low-discrepancy point distributions help convergence towards more spatially regular results and require fewer iterations for planar and volumetric tessellations.

Constrained CVT meshes and a comparison of triangular mesh generators

Computational Geometry, 2009

Mesh generation in regions in Euclidean space is a central task in computational science, and especially for commonly used numerical methods for the solution of partial differential equations, e.g., finite element and finite volume methods. We focus on the uniform Delaunay triangulation of planar regions and, in particular, on how one selects the positions of the vertices of the triangulation. We discuss a recently developed method, based on the centroidal Voronoi tessellation (CVT) concept, for effecting such triangulations and present two algorithms, including one new one, for CVT-based grid generation. We also compare several methods, including CVT-based methods, for triangulating planar domains. To this end, we define several quantitative measures of the quality of uniform grids. We then generate triangulations of several planar regions, including some having complexities that are representative of what one may encounter in practice. We subject the resulting grids to visual and quantitative comparisons and conclude that all the methods considered produce high-quality uniform grids and that the CVT-based grids are at least as good as any of the others.

A mesh generator for tetrahedral elements using Delaunay triangulation

Magnetics, IEEE Transactions on, 1993

A tetrahedral mesh generator has been developed. The generator is based on the Delaunay triangulation which is implemented b y employing the insertion polyhedron algorithm. In this paper some n e w methods to deal w i t h the problems associated w i t h the three-dimensional Delaunay triangulation and the insertion polyhedron algorithm are presented: degeneracy, the crossing situation, identification of the internal elements and internal point generation. The generator works both for convex and non-convex domains, including those w i t h high aspectratio subdomains. Some examples are given in this paper to illustrate the capability of the generator.

Variational delaunay approach to the generation of tetrahedral finite element meshes

1999

We describe an algorithm which generates tetrahedral decomposition of a general solid body, whose surface is given as a collection of triangular facets. The principal idea is to modify the constraints in such a way as to make them appear in an unconstrained triangulation of the vertex set  a priori. The vertex set positions are randomized to guarantee existence of a unique triangulation which satisÿes the Delaunay empty-sphere property. (Algorithms for robust, parallelized construction of such triangulations are available.) In order to make the boundary of the solid appear as a collection of tetrahedral faces, we iterate two operations, edge ip and edge split with the insertion of additional vertex, until all of the boundary facets are present in the tetrahedral mesh. The outcome of the vertex insertion is another triangulation of the input surfaces, but one which is represented as a subset of the tetrahedral faces. To determine if a constraining facet is present in the unconstrained Delaunay triangulation of the current vertex set, we use the results of Rajan which re-formulate Delaunay triangulation as a linear programming problem.

Efficient mesh optimization schemes based on Optimal Delaunay Triangulations

2011

In this paper, several mesh optimization schemes based on Optimal Delaunay Triangulations are developed. High-quality meshes are obtained by minimizing the interpolation error in the weighted L 1 norm. Our schemes are divided into classes of local and global schemes. For local schemes, several old and new schemes, known as mesh smoothing, are derived from our approach. For global schemes, a graph Laplacian is used in a modified Newton iteration to speed up the local approach. Our work provides a mathematical foundation for a number of mesh smoothing schemes often used in practice, and leads to a new global mesh optimization scheme. Numerical experiments indicate that our methods can produce wellshaped triangulations in a robust and efficient way.

Interleaving Delaunay refinement and optimization for practical isotropic tetrahedron mesh generation

ACM Transactions on Graphics, 2009

We present a practical approach to isotropic tetrahedral meshing of 3D domains bounded by piecewise smooth surfaces. Building upon recent theoretical and practical advances, our algorithm interleaves Delaunay refinement and mesh optimization to generate quality meshes that satisfy a set of user-defined criteria. This interleaving is shown to be more conservative in number of Steiner point insertions than refinement alone, and to produce higher quality meshes than optimization alone. A careful treatment of boundaries and their features is presented, offering a versatile framework for designing smoothly graded tetrahedral meshes.

CGALmesh: a Generic Framework for Delaunay Mesh Generation

CGALmesh is the mesh generation software package of the Computational Geometry Algorithm Library (CGAL). It generates isotropic simplicial meshes-surface triangular meshes or volume tetrahedral meshes-from input surfaces, 3D domains as well as 3D multi-domains, with or without sharp features. The underlying meshing algorithm relies on restricted Delaunay triangulations to approximate domains and surfaces, and on Delaunay refinement to ensure both approximation accuracy and mesh quality. CGALmesh provides guarantees on approximation quality as well as on the size and shape of the mesh elements. It provides four optional mesh optimization algorithms to further improve the mesh quality. A distinctive property of CGALmesh is its high flexibility with respect to the input domain representation. Such a flexibility is achieved through a careful software design, gathering into a single abstract concept, denoted by the oracle, all required interface features between the meshing engine and the input domain. We already provide oracles for domains defined by polyhedral and implicit surfaces.

Mesh Generation and Optimal Triangulation

Lecture Notes Series on Computing, 1992

We survey the computational geometry relevant to nite element mesh generation. We especially focus on optimal triangulations of geometric domains in two-and three-dimensions. An optimal triangulation is a partition of the domain into triangles or tetrahedra, that is best according to some criterion that measures the size, shape, or number of triangles. We discuss algorithms both for the optimization of triangulations on a xed set of vertices and for the placement of new vertices (Steiner points). We brie y survey the heuristic algorithms used in some practical mesh generators.

An approach to refining three-dimensional tetrahedral meshes based on Delaunay transformations

International Journal for Numerical Methods in Engineering, 1994

A technique for refining three-dimensional tetrahedral meshes is proposed in this paper. The proposed technique is capable of treating arbitrary unstructured tetrahedral meshes, convex or non-convex with multiple regions resulting in high quality constrained Delaunay triangulations. The tetrahedra generated are of high quality (nearly equilateral). Sliver tetrahedra, which present a real problem to many algorithms are not produced with the new method. The key to the generation of high quality tetrahedra is the iterative application of a set of topological transformations based on the Voronoi-Delaunay theory and a reposition of nodes technique. The computational requirements of the proposed technique are in linear relationship with the number of nodes and tetrahedra, making it ideal for direct employment in a fully automatic finite element analysis system for 3-D adaptive mesh refinement. Application to some test problems is presented to show the effectiveness and applicability of the new method.