Spymasters: Headhunt | Christopher Smith (original) (raw)

PROJECT DETAILS

Spymasters: Headhunt was made as a pervasive manhunt game in which teams made up of 1 Handler and 1 Spy compete to decipher each other’s location, hunt each other down, and deliver an important briefcase for their team. This is tested to be scalable for up to 11 individuals.

PRODUCING

EDITING, PLAYTESTING