Steve Burnside Rockford Island Outfit by Adngel on DeviantArt (original) (raw)
Version 2.0 (05 Augoust 2014).
Mediafire: Fallen.
Mega: mega.co.nz/#!4Y5hyCZZ!4kG0OYQ3…
Version 1.0 (13 Dec 2012).
Deleted.
(If any link is broken, please, don't hesistate in say me, noting to me or posting in this same deviant).
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Here another version of Steve Burnside, this is the mod which extracted Grotesque, but I changed its facial rig so now it's a bit more poseable. I also changed the normals of his hair so now it shouldn't show so many light problems, I also did small changes in material specularity and the UV mapping in the Steve's neck, but this hardly looks, well, and bones rename, which now that I remember, I have to change some of them O.ò, in the hierarchy I saw bone sons which after testing, I saw they were unuseful, but well, I'll fix it when I upload the fingers rigged version.
For XPS>10.8.5, It has a gun and knife, you can hide/show them with Ctrl-A menu.
For XPS<10.8.5, You can hide his gun or knife in "Option-> Make Optional Item" and selecting the material with its name.
Things to do...
Rig his fingers.
Hide some unused bones.
Credits:
Steve Burnside is a character of Resident Evil Code Veronica, property of Capcom.
Model extracted by Grotesque
Facial rigging and mod adaptation by Adngel
Dedicated to who was the person that request him :3
Tools:
BRRES 4.0
PSK. ActorImporter
3ds Max 2011
Mariokart64n's maxscript "Xnalaraconverter".
XPS 10.9.8.7.6.5.4.3.2
Photoshop CS6.
Version 2.0 05/Augoust/2014
A body re-extracted by Adngel with posseable fingers.
The head is the same than the previous version.
Re-escaled to my standards measures.
Version 1.0 13/December/2012
Model released.
Grotesque's extracted mode, with a facial rigging by Adngel.