Batman Arkham Origins: IK rig for Blender by dasliebesverbot on DeviantArt (original) (raw)
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Published: Jul 10, 2015
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Description
Some IK rig practice, with FK bones and sliders to switch between IK and FK.
I also added IK for the cape and cloth simulation (disabled by default).
Adjuster bones are automatically controlled by constraints.
Model for XNALara/XPS by:
Game: Batman Arkham Origins
Developed by: Warner Bros. Montréal
Published by: Warner Bros Games
Script for sliders borrowed from Nathan Vegdahl's 'Rigify' addon.
For fan art and educational purposes only.
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