Goldfinger by FractalMonster on DeviantArt (original) (raw)

Magnification in a 2D-slice of the four dimensional cubic parameter space using the standard parameterizing z -> z^3 - 3a^2 z + b, critical points z = +a and z = -a

*a_real = 0.38
*a_imag = #pixel (horizontal)
*b_real = 0
*b_imag = #pixel (vertical)

Only M- is displayed.

Some sections of the arm are black, other having fine structures are colored :hmm: This is not due to any spectacular filter or post processing but to the pure mathematical terrain in this section, the black denotes solid parts of the set M- ;)

Ultra Fractal, formula Cubic Parameterspace3 in the sp3-module written by my dear friend Stig Pettersson, Greenseng here at DeviantART. All his modules, as well as mine can be downloaded from [link]

Below the parameter file. Play and have fun :)

Goldfinger2 {
fractal:
title="Goldfinger2" width=640 height=480 layers=1
credits="Ingvar Kullberg;9/26/2007"
layer:
method=multipass caption="M-" opacity=100
mapping:
center=0.16508632219521/0.764374363832455 magn=5257.9086
formula:
maxiter=25000 filename="sp3.ufm" entry="CubicParameterspace3"
p_PlottedPlane="5.(a-imag,b-imag)" p_M=M- p_SetBorders=no p_hide=yes
p_areal=0.38 p_aimag=0.0 p_breal=0.0 p_bimag=0.0 p_xrot=0.0
p_yrot=0.0 p_xrott=0.0 p_yrott=0.0 p_zrot=0.0 p_LocalRot=no
p_diff=no p_bailout=100.0 p_dbailout=1E-6
inside:
transfer=none
outside:
density=4 transfer=arctan
gradient:
smooth=yes rotation=87 index=22 color=1535 index=62 color=0
index=104 color=11204857 index=172 color=1091583 index=271 color=27
index=301 color=3
opacity:
smooth=no index=0 opacity=255
}