Fighter Pass 3 Stages ft. Marissa by Hypno-Scream on DeviantArt (original) (raw)
Published: Dec 12, 2022
Description
Now that Marissa mesmerized by the power of a Smash Ball has you hooked in, here's a continuation of this and this. Keep in mind, this isn't some "How I would fix Smash Bros." It's just some fun what-if thing where I write out the Fighter Pass roster a bit more. And to prove this is just wishful thinking, the Spirit Boards I suggested are much bigger than the ones in the actual DLC, my idea of Echo Fighters are different from those in the actual game (There was a time where I suggested Mew as an Echo Fighter for Mewtwo to give you an idea), and I don't think a single one of the stages I came up with below are competitor-friendly and they would all get banned from tournaments immediately. I just like fun stages with gimmicks. I miss that Jungle Hijinx stage from Smash 4, but the wiki says it may have been removed for the sake of the stage-swapping mode. Anyway, here we have the stages to go with the fighters in this. Plus Piranha Plant because he didn't get a stage.
- **Star Carnival(Piranha Plant)**-Welcome to the Star Carnival! With the various tents in the background, the fighters face off on a random assortment of spaces, with MC Ballyhoo and Big Top cheering on in the background. And he's not the only one, a lot of Mario's friends and enemies showed up here to watch this fight, including Pauline, Waluigi, Birdo, Geno, Mallow, Boshi, Kamek, Koopa Kid, Foreman Spike, Cranky Kong, Wart, Taranza, Toad, Toadette, Professor E. Gad, King Bob-Omb, Petey Pirhana, Culex, Fawful(In his Partners In Time attire), Paper Mario, Paper Luigi, Paper Peach, Paper Bowser, Vivian, Mimi, O'Chunks, Nastasia, and even Stanley the Bugman. Occasionally, Dice Blocks will appear, and if they're hit, something happens, depending on which number it lands on.
-1 releases items. If you have items off, this number is worthless.
-2 Causes a Blooper to squirt ink on the screen, blocking your view temporarily.
-3 Causes the MP9 car to appear and drive around the stage, it may be a moving platform, but getting rammed by it causes damage, and staying on it too long isn't advise either because it'll drive offstage once it's finished swirving. Alternatively, it can be damaged and KO'd.
-4 gets an explosion. Maybe hit those dice from afar...
-5 It affects the spaces below and those who stand on them. Blue Spaces heal, Red Spaces cause damage, Bowser Spaces function like lava, DK Spaces provide a brief power-boost, and Green Spaces inflict random status effects.
-6 Causes the spaces below to start shifting left or right like a conveyor belt, ending with a new arrangement of spaces below the fighters. - **Shiver Star Factory(Adeleine)**-The dreaded factory on a planet that is totally in no way meant to be Kirby's version of Earth, conveyor-belts shift on and off at the sides of the stage as HR-H appears in the background, attacking fighters tresspassing in its home. It can be defeated, and will fight for whoever KO's it, like Ridley did in Pyrosphere. Not everything here is hostile though, a familiar Waddle Dee will sometimes appear from either side of the stage and toss in food to whoever can reach it first.
- **Deserted Chateau(Morrigan and Lilith)**-A place in Makai, with the Aensland Manor in the distance. Platforms hang from the ceiling by chains, and can be damaged and broken, only for new ones to later lower down should all the platforms be destroyed. Some other Darkstalkers seem to have been drawn here as well, Felicia hops in to chase a butterfly; Hsien-Ko and Raptor hop in while dueling (It's only a duel if you ignore they both have helpers); Demitri appearing in to show off his true form; Sasquatch hopping and fighting Rikou; Q-Bee flying in and eyeing the fighters with an oversized fork and knife before buzzing off; and Jedah Dohma himself rising from purple liquid and laughing like a maniac. Souls also appear on the stage, and can KO'd and sent to Darkness. They drop items if you do that.
- **City of Tears(The Knight and Hornet)**-The Fountain Square is the stage here, with the Hollow Knight's memorial statue looming over the fight. Platforms stand from the water to the side, but can be destroyed, only for the Menderbug to rush in and fix them up. He can be KO'd too though, delaying their repairs. Occasionally, some NPC's will emerge from behind the fountain to marvel at it, and the fight happening in front of it. This includes the Elder Bug, Bretta, our boy Quirrel, nobody's boy Zote (Who tries to enter the fight but trips and falls over, then when he gets up, he trips again falls into the water), Cornifier, Iselda, Snail Shaman, Myla, some Grubs, Hive Knight, and Cloth. If Marissa's song is playing, you can even see her levitating and singing around the fountain. If Zote's songs are playing, he's singing them at the bottom of the fountain.
- Cyber City(Frisk and Kris **)**-The Queen's domain, with a ferris wheel to the right, a cup-ride to the left, and the Queen's castle in the distance, as fireworks of Kris, Susie, and Ralsei appear in the air. The ferris wheel has platforms on it, and it goes up and down on the whims of a Werewire running the controls in the background. Another Werewire controls the cup-ride on the left, with the platform rising or lowering occasionally. Ads for the Queen and Spamton will occasionally appear in the background as well. In the foreground below the main platform, cars can be seen walking by, and occasionally, they'll all get knocked off the road by a dog in a toy car. Susie and Ralsei are watching the fight as well, reacting if someone gets KO'd. Ralsei reacts in shock while Susie starts laughing. If Kris is the one KO-ing someone, they both cheer. If they're the one getting KO'd, Susie and Ralsei both react in shock. If there's more than one Kris in the fight, they both just stare in confusion. Both of them appear in Kris' Final Smash (Susie slashes at opponents, and if she lands her attack, Ralsei heals Kris while she clobbers the others) and if Kris uses it in this stage, they briefly disappear from the background to their friend's side. If Undertale music is playing, the pop-ups are will display images from that game instead, including the true ending's photo.
- **Primp Town(Arle and Amitie)**-The streets of Primp Town, with its Magic School in the distance down the road. Many of Arle and Amitie's friends and enemies are here to watch the fight go down. They can include Carbuncle(He won't be there if Arle's in the fight, since he appears in her taunts and some of her attacks), Schezo, Rulue, Draco, Harpy, Serilly, Suketoudara, Ragnus, Kikimora, Incubus, Satan, Sig, Raffina, Klug, Lidelle, Tartar, Accord, Popoi, Prince Salde, Otomo, Yu & Rei, Gogette, Lemres, Feli, Baldanders, Ringo, Maguro, Risukuma, Ecolo, Ally, and Rafisol. The stage is a road with two buildings to the side and a platform levitating above the center. On the sides, Puyo Puyos will drop slowly, forming walls of sorts. They can be destroyed, especially by launching your enemies into them. But destroying them fills up a meter. Fill it completely, and the stage goes into Fever mode, with Puyos dropping on the sides at much quicker rates, and disappearing so more take their place. Basically, a bunch of projectiles raining on the sides of the stage. Best get to the middle, and maybe knock your opponenents to the sides while you're at it. Starting and ending countdowns here are changed too to that of a Puyo Battle, complete with the same sound-effects.
- **Spacetime's Edge(Tee)**-The edge of spacetime itself, with a twisting road in the background. At first, it seems pretty flat, but remember how Nintendogs' stage worked? This one is a bit similar. Giant Tetriminos will appear above the stage, descending at the speed of molasses. Don't get cocky, it's best to get out from under them because they drop to the ground a lot quicker after that, as if the player is hitting the down-button. They temporarily change the stage set-up, because now you have some blocks on the flat surface to walk on, jump on, and get knocked into. Marle and Squares levitate in the background, watching the fight unfold. If you're in a Team Battle, they'll each root for at least two of the teams, and celebrate when their team(s) get a KO. Might be confusing if Marle is rooting for Green and Blue, and then Green KO's Blue, but whatever. You can tell which team they support by the colored Tetriminos floating behind them.
- **Gensokyo(Reimu and Marisa)**-A stage based on the final stage in Immaterial and Missing Power, giving a good view of the boundary of Reimu and Marisa's homeworld. You can see Reimu's shrine and Scarlet Manor in the distance. Spell Cards will occasionally appear similar to Materia in Midgar, but touching them summons a Touhou character to perform an attack on the stage and the summoner's opponents. Can you dodge their attacks?
-Cirno releases an ice-attack that, predictably, freezes any nearby fighters.
-Hong Meiling unleashes a bunch of kicks and punches on any unfortunate fighter she catches.
-Patchouli Knowledge unleashes fire and water, as well as a metal pool in the center of the stage.
-Sakuya Izayoi leaps around and unleashes daggers on fighters. If you're fighting her, KO her as quick as you can, because her final attack is freezing time and leaving some frozen daggers to fly right into you once she leaves.
-Remilia Scarlet unleashes a platformer-friendly, but still tough to dodge version of Heaven's Punishment "Star of David".
-Flandre Scarlet unleashes a similarly changed, but still dangerous take on Taboo "Cranberry Trap."
-Aya Shameimaru unleashes powerful winds that can blow in any for directions, affecting the gravity if it's blowing up or down. She throws a few bullets in there too.
-Suika Ibuki increases her density and she grows to the size of Petey Pirhana. She then proceeds to stomp on the main platform, forcing enemy fighters to the platforms on the sides, unless they're too busy getting pounded into the ground by a giant Oni.
-Eiki Shiki uses Guilt Sign "Wandering Sin", hovering below the stage like players do in Touhou, shooting the fighters above.
-Clownpiece uses Hell Sign "Eclipse of Hell", which is a bunch of lasers rotating around. Best to air-dodge these. Or who knows, maybe these assist-attacks wouldn't make the Fighters flinch but just really racks up their damage like poison would?
-Yuyuko Saigyouji releases a stage-friendly Ghostly Butterfly.
-Youmu Konpaku unleashes cuts from her blades.
-Sanae Kochiya and Kanako use Sky Serpent to send snake-shaped bullets after enemy fighters.
-Reisen Udongein Inaba uses Wave Sign "Mind Shake" Red-Eyed Hypnosis, and while it doesn't send out as many bullets as it did in the original game, it does stun fighters if they're hit with enough bullets.
-Yukari Yakumo unleashes a slew of explosions akin to Barrier "Curse of Dreams and Reality". - **Time Rift Adventure(Hat Kid)**-Fighting on a stage made to resemble Hat Kid's ship, complete with Rumbi roaming around in the foreground, the fighters are taken on a flight through a Time Rift as block-like platforms to the sides, with an Hourglass appearing and shattering to change the main stage with different platforms and the characters watching it. A rift in the sky also gives the fighters a view of the area the phase represents.
-Mafia Town has Mafia Goons, Cooking Cat, and the Badge Seller cheering on the fight, with the Mafia Boss himself watching as the stage resembles a casino.
-Dead Bird Studios has DJ Grooves MC-ing the fight from his DJ booth, with Moon Penguins dancing and snapping at the sides while lavish props fill the background.
-Owl Express has the Conductor rambling from his director's chair as Express Owls and CAW Agents kick back in a train-themed background.
-Subcon Forest has Dwellers, Fire Spirits, and Subconites dwelling in the forest behind the fighters. The Snatcher himself pops in, reacting to the fight.
-Queen Vanessa's Manor has the mad queen herself wandering around the ruins of her icy manor. She thankfully doesn't seem to notice the fighters, but that's concerning too...
-Alpine Skyline has the Nomads and a Goat relaxing in a village in the background, enjoying the sights that fractures in time have to offer.
-Twilight Bell has a celestial Goat meditating in the background, as odd structures flicker in-and-out of existence like the player's wearing a Dweller Mask.
-Mustache Girl's Castle has the Mustache Girl herself sitting on a throne with a Timepiece, with lava pouring out from the stage's back-and-foregrounds.
-Arctic Cruise has the Captain sitting at the Captain's seat of a boat-like background, with Seals goofing off around him. One's even riding Rumbi.
-Nyakuza Metro has the Empress overseeing the fight, while other cats talk, text, and buy food in the metro background. - **Ultimate Custom Night(Freddy Fazbear)**-The office of a million jumpscares, and William Afton's personal grave. Like the Nintendogs Living Room, you're much smaller here, fighting on the desk with three rotating platforms on the fan at the right, a phone serving as a solid platform on the left, and a moving platform in the middle suspended by balloons. Unlike the Living Room, the creatures roaming the background aren't as cuddly. You can see a slew of animatronics from Fazbear Entertainment's legacy peering, walking, or crawling in and out of the office through the doors, vent, and pipes. Some like the Phantoms and Nightmares even fade into existance for a bit to creep you out. Some of them appear and disappear as the lights briefly fade out, leaving the background in darkness while the stage you're fighting on is still visible, dimly lit for your convinience. Just try not to jump if the lights turn back on and you get a surprise visit from Bonnie, Chica, Foxy, Golden Freddy, the Toys, Mangle, Balloon Boy, JJ, Shadow Bonnie, Shadow Freddy, the Puppet, Springtrap, the Phantoms, the Nightmares, Fredbear, Circus Baby, Ballora, the Funtimes, Lolbit, Rockstar Bonnie, Rockstar Chica, Rockstar Foxy, Music Man, El Chip, Mediocre Melodies, Candy Cadet, Trash and the Gang, Scrap Baby, Scraptrap, Molten Freddy, Helpy, Plushbabies, Glitchtrap, Grimm Foxy, Glamrock Chica, Roxanne Wolf, Montgomery Gator, the Daycare Attendant, STAFF Bot, Burntrap, or Vengeful Spirit. Another fun bit is that if this is a timed battle, once it reaches 0, the fight stops and fades to black, as a familiar jingle plays and the clock reaches 6 AM.
- **Kahn's Arena(Sub-Zero and Smoke)**-Shao Kahn's arena appearing as it did in MK2, otherworldly purple sky and all, though maybe with less decapitated heads, but it does have platforms rising from the ground on miniature Soulnados that damage you if you touch their sides. Spiked grinders may also rise from portals in the ground, so steer clear if you see those opening. The so-called conqueror himself sits on his throne watching the fight, but not too far behind the foreground, one can see different kombatants fighting observing the fight as well (Liu Kang, Sonya Blade, Johnny Cage, Raiden, Fujin, Scorpion, Reptile, Kano, Goro, Hydro, Jax, Tremor, Nightwolf, Jade, Mileena, Tanya, Sheeva, Motaro, Sindel, Kung Lao, Kabal, Rain, Shang Tsung, Skarlet, Cyrax, Sektor, Li Mei, Ashrah, Shujinko, Havik, Hotaru, Nitara, Sareena, Quan Chi, Moloch, Dhramin, a much less racist-looking Hsu Hao, Kira, Kobra, Taven, Daegon, Blaze, Khameleon, the Kombat Kids, Erron Black, Ferra/Tor, Shinnok, Cetrion) However, if music from 3D era games is played, Onaga will take his former ally's place on the throne and the sky will become greenish-blue. If MKX music is playing, then either Mileena, Kotal Kahn, or Kitana will take that throne for themselves, with the sky looking a tad more normal. In the face background, you can see Baraka and Stryker chained up like Kano and Sonya were in the original game. Shao Kahn also plays announcer in this stage like in the original games with lines like "Fight!" "That was pathetic!" "Finish him/her/them!" (If a character is at high damage), or if all the fighters, for some reason, decide to just taunt rather than fight, "Friendship!"
- **Collective Unconscious(Raz and Lili)**-On a platform floating in the plane that connects all minds, figments of the imagination float by in the background. A neat little detail is that if you use a Stopwatch to slowdown time on this stage, it drains the other characters of color as they slow down, leaving a rainbow trail behind them, as if Raz is using his time-stop ability on them. The real kicker is the platforms that drop in. Some are normal platforms, while others are doors to someone's mind. Step on that platform and the stage briefly shifts to that mind. The mental worlds in question?
-Coach Oleander's Basic Braining, a warzone with blimps floating above like floating blocks and land mines on the ground below the main stage, discouraging you from leaping off the platform.
-Sasha's Shooting Gallery, circular platforms rise above a flat, clean surface, with Censors popping out and spitting "NO!"'s at fighters caught in their crosshairs. Maybe keep moving here.
-Milla's Dance Party, in this danceclub the main stage here lowers into the pits below as dance-floor platforms rise up. Jump to them and be mindful of updrafts between them, they make you a tad lighter.
-Lungfishopolis, the fighers are giants in a small city, with buildings keeping the stage from being flat. That said, they're destroyable, but more may pop up in their place. This ain't competitive Smash, bud.
-The Milkman Conspiracy, a bizarre neighborhood where you fight on a front lawn with a house to the side. On the road to the left and the yard behind you, you can see G-Men doing...uh, stuff. The short house and its roof provide a lopsided shape to the stage.
-Gloria's Theater, a play with a cheery, cardboard background and goofy-looking actors. Cloud/balloon platforms lower in to add some flavor, and extra footing.
-Waterloo World, the fighers are giants yet again, this time on a boardgame with a bridge at the center. Napoleon Bonaparte opens fire on fighters from the background. Watch out below.
-Hollis' Hot Streak, a hospital-casino left over from an incident, you'll be transfered to the Pharmacy area, with two high floors and a lower middle one, with slot-machines in the background.
-Compton's Cookoff, a cooking show, but it seems parts of it got mixed. The middle platform is one with a giant pig-butcher who'll bring his cleaver down on the right end of the platform. To the sides, stoves that'll cook you if you touch them.
-PSI King's Sensatorium, the colors may be toned down to prevent sensory issues, but you're still onstage with a crowd cheering on. Tounge and hand platforms move at the sides. If PSI King's own song is playing, you'll get a glimpse of his band performing in the background.
-Cassie's Collection, a boat of paper floats on a sea of ink, with flying book platforms and towers of books in the background.
-Cruller's Corispondence, the stage once again lowers as a seemingly endless chain of letters take its place, flying from the left side of the screen into the right. Try not to stay on a letter for too long, or you'll be mailed into oblivion.
-Lucrecia's Lament, a world of quilts, how lovely. You're fighting on a soft road with trees blocking the blast-zones on the sides. Pin-cushions also pop up that can be used as trampolines.
-Fatherland Follies, Grulovia, Grulovia, his father was a dope, sings a man in a prison-cell. Cut-outs dance in the background as a river runs though the center. Your surfaces here are on the sides of the river, with fake town displays made from Gristol's twisted view of history. - **Wumpa Island(Crash and Coco)**-Crash's levels are typically 3D, but in this case, you're fighting in 2D, with a view of the road Crash usually takes to the goal in the background. While the stage seems harmless at first, with a stone tiki to the right you can stand on and a bit of a high-rise to the left, Crates drop that can be broken to reveal items. TNT Crates also drop in, with predictable effects if it. A Nitro Crate will occasionally drop in too, and it has a much bigger blast radius. These crates all spawn on either platform on the side, and can be thrown. The middle area, meanwhile, might get affected by the flamethrower of a passing Dingodile, get TNT Crates dropped in on it by Ripper Roo, or briefly caved in by Tiny Tiger, making a temporary death-pit. Neo Cortex will occasionally soar in on his board as well, laughing evil and opening fire on fighters in his crosshairs. If you're in Time Mode and there's 10 seconds left, a Lab Assistant will walk in through the foilage, see the chaos ensuing before him, and run off.
- **Playstation All-Star Arena(Astro)**-Polygon Man's domain, a "child's plaything" as Zeus puts it. A seemingly simple stage with walls on the sides and a flat surface, this ease is broken by Polygon Man floating in the background, musing and taunting at the fighters. Then he pulls out his move, summoning Playstation's finest to shake up the fight. With rifts revealing their homeworlds in the background. As an added bonus, the announcer that starts and ends the game is replaced here with the one from PSASBR, with lines like "Ten seconds left!" or "Ready? Go!" and if you have a Final Smash ready, the yellow energy is replaced with a blue glow not unlike the one from that game, complete with the Super sound effect.
-Kratos, the God of War himself, releases chained platforms onto the stage much like those in Hades' stage in PSASBR. Kratos grants his targets a fighting chance, and if they get nailed by his Blades of Chaos, very likely a warrior's death. His backdrop is Hades itself.
-Zeus, God of Gods, and Kratos' father, rises in front of a backdrop of Mount Olympus, appearing the size of a giant. He unleashes bolts of lightning to the side, and if he slams his hands down on the stage-floor, jump or be electrocuted.
-Sweet Tooth, the ice-cream-truck-mech piloted by Needles Kane, appears in front of a backdrop of Black Rock Stadium. The mech unleashes missiles on the stage, which briefly home in on a fighter, so keep moving until it loses track.
-Spike, the hero of Ape Escape appears in front of the Professor's lab. He'll take aim with his Slingback Shooter, stunning opponents that can't escape his crosshairs. Then he'll leap in with his net, dealing damage. If the fighter caught is at 100 damage or higher, they're KO'd. Casi also appears sometimes, unleashing laser-eyes as a nod to a very...odd interlude she had in Pumped and Primed.
-Specter, the instigator of the ape uprising, Spector appears in front of his lair alongside his Goliath mech, which unleashes missiles, lasers, and its detachable hands on fighters. All while Pipo Monkeys wreack havoc in the background.
-Parappa the Rapper, he's gotta believe! As Parappa Town appears in the background, his stage rises in the middle of the main stage, with Parappa performing on it behind the fight while his friends cheer on in the foreground. Standing on his stage gives you boost in power. I guess he believes in you now.
-Kat & Dusty, as their new home of Hekseville appears in the background, the Gravity Queen and her cat soar(?) between floating debris around in the background, as the gravity in the stage is either lowered of increased. You can tell it changes when she leaps off of some debris and floats to another.
-Jak & Daxter, the Eco-imbued duo appear from Mesa City, fighting off its tyranical regime as turrets open fire on the fighters. Thankfully, just before they leave, Jak and Daxter blast the turrets to kingdom come and bid the fighters farewell.
-Ratchet & Clank, the two emerge from Metropolis, wielding the RYNO 8. As Clank carries Ratchet around in the air, Ratchet drops in all sorts of objects on parts of the stage that can be both platforms and hazards to be under when they drop. This includes Sweet Tooth's truck, Murray's van, DJ PJ Berri's DJ set, a giant Loco Rocco, Captain Qwark's statue, the Rift Rider, and Polygon Man's pieces.
-Dr. Nefarious, the metal tyrant appears from his evil base, unleashing the Hypersonic Brainwave Scrambler to nab fighters. Not to be outdone, the doctor himself uses telekinesis to lift crates and toss them at fighters as well. Once his time is up, the Scrambler flips out and turns on Nefarious, chasing him off as he shouts "LAAAAAAAAWREEEEEEENCE!"
-Sly Cooper, and the whole Cooper Gang actually pops with him in front of Paris. Murray, Bentley, Penelope, the Guru, the Panda King, and Dimitri all show up as Sly leaps around the stage, with Carmelita trying to zap him. Her crosshairs follow him, so when she unleashes an electric burst from her gun, he dodges. And you better too if you're near.
-Cole MacGrath, as Alden's Tower appears behind him, he unleashes electricity onto the stage below as makeshift platforms float above. Best get to higher ground. To add a bit more of a challenge, steer clear of where an Ionic Vortex forms.
-The Patapon, the musical tribe rises as their forest background appears. As "FEVEEEER!" plays out, they toss their spears in the air, nailing down parts of the stage. Try not to get skewered.
-Sackboy, as a beautiful LittleBigPlanet appears behind him, this imaginative little guy uses his Popit to alter the stage. He adds platforms, see-saws, trampolines, hazards, and bubbles with items in them.
-The Negativatron, the dreaded embodiment of the flaws you hide, Negativatron's arcade-machine background appears as it attempts to devour and crush fighters beneath it.
-Sir Daniel Fortesque, the undead hero rises in a graveyard, using the Anubis Stone to raise the dead, and raise grave-platforms on the stage. Be alert though, as statues in the background will unleash lasers on those graves after a short time.
-Colonel Mael Radec, Helghan appears behind him as he approaches, issuing orders to his troops to send grenades, missiles, and lasers into the stage. He finishes off his stint on this stage with a Helghast salute.
-Toro Inoue, apearing alongside Kuro, Toro wishes on falling stars as his friend goofs off in the background. Toro's wish results in said stars falling onto the stage. Dodge them or be damaged. On the plus-side, when the stars hit the ground, they drop items. Wishes do come true.
-Spyro the Dragon, the Purple Dragon himself, with Artisans in the background. He unleashes fire-breath on the stage, naturally, but he'll also headbash onto the stage and start charging across it. - **Planet Bomber Arena(Bomberman)**-Bomberman's home turf, but the stage your fighting on seems to be made from debris, blocks, and bombs from the many mazes he fought through. Some blocks can be destroyed while others will disappear later during a transition, but bombs can blow up if hit, and both spawn in different places over time. Be careful what you hit, especially since the bombs in these stages explode in crosses like the original games. The kicker is how the stage transitions and the new obstacles spawn. Much like Castlevania's stage with candles, other Bombers will show up in the background and rearrange the blocks and bombs for you. They also goof off a bit in the background before leaping away. These include Louie, Altiar, Sirius, Max, Buggler, Magnet Bomber, Phantom Bomber, Golem Bomber, Plasma Bomber, Pretty Bomber, and Evil Bomber. The "Ready? Go!" at the start of a match is followed with the visuals of the words from Super Bomberman R and the countdown at the end of a timed match also lifts from that game. Rather than the announcer counting down from five, it's a cheering crowd counting down from 10.
- **Kattelox Island(Tron Bonne)**-Tron Bonne's homestage from [DATA EXPUNGED FOR RIGHTS ISSUES] Vs. Capcom. As the Servbots goof off in the background and foreground and the Gessellschaft flies through a sky full of fireworks, Tron's brothers Teisel and Bon watch the fight go on. Like in that game, Teisel will cheer if Tron's in the fight, hang his head if she's KO'd, and just question existence if more than one Tron is in the stage. Smaller versions of the Balkon Gerat and Such Gerat bob in the waters to the sides of the stage, with platforms fixed to them that move up and down with the mechs. Finkel, a miniature machine from Tron's spin-off game, will sometimes soar around the stage harmlessly. It can be attacked, causing it to drop items. On the stairs in the background, you can see Denise Marmalade chasing some Servbots as well, nearly falling in the water as she does.
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Touhou(c)Team Shanghai Angel, Jun'ya Ota
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