Blood Dragon by hypnothalamus on DeviantArt (original) (raw)
By
Published: May 19, 2008
96K Views
Description
right click on the animation and activate loop
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the code I wrote for this project generates a continuous knotted non-intersecting tube on which I can apply texture, normal map, displacement map, with simple reflection and/or lighting
it was written in Delphi/Pascal and the renderer is also from personal code (no hardware acceleration) but I'm planning to switch to OpenGL
Image size
500x800px 1.1 MB
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