JPEXS Free Flash Decompiler (original) (raw)

NEW 03/07/2026: You can now close your own issues and reopen them later if needed. You can also comment closed issues.

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#2670 Sprite transform: don't reset position when updating preview

Date created: 03/15/2026, 3🔞47 am

Type: feature

Visibility: Everybody

Assigned to:

State: closed Helpnew: Initial state. As long as issue is in this
state, the work on the issue has not yet
begun.
opened: Opened state means developer started working
on the issue. Feature/Fix will probably be in
the next release.
postponed: This means developer is not working on it
now, for some reason it cannot be implemented
now. Issue may be opened again in the future.
upgraded: Issue is in upgraded state when developer
made changes to the program and new version
was released.
closed: This means the user is satisfied with issue
results and no more changes are needed.
invalid: These issues cannot be solved.
ignored: Developer decided to take no action on this
issue.
returned: Program changes were made but user is not
satisfied and returned the issue.

When transforming a sprite, when modifying an object or selecting a different object, the preview's position is reset to center on the entire sprite. This can make it tedious to modify/add objects that are far away from the sprite center. An example is in the attached SWF: in the sprite, transforming the grass objects on the right end goes like this: 1. Select any object inside the sprite and move to the grass objects 2. Alt+click to select an object, transform 3. Move to the object again 4. Make transformation, save 5. Optionally move to the shape object to verify I think preserving the preview's position on updates would make transforming objects more efficient. Use the entire sprite centering when selecting the sprite for the first time.

03/28/2026, 11:56:37 am

admin

In nightly 3474, I preserve the position when it's the same timeline (sprite), try it.

State: new→upgraded

03/29/2026, 2:44:20 pm

user

Perfect, this makes building in jpexs much easier.

State: upgraded→closed