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The 7th Guest The making of The 7th Guest: "A lot of people thought what we were doing was impossible" ByMartyn Casserly, Retro Gamer Team published 28 October 20 FeatureTales from the Retro Crypt – Chapter Two

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The making of The Mist The making of Stephen King's The Mist: "It's kind of hard for a text adventure to be scary" ByMartyn Carroll, Retro Gamer Team published 27 October 20 FeatureTales from the Retro Crypt – Chapter One

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Golden Joystick Awards 2020 logo 38th Golden Joystick Awards is going digital, voting shortlists announced late September ByGamesRadar Staff published 15 September 20 NewsHave your say on 2020's best games when the Golden Joystick Awards return this November as an all-digital celebration

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null Get a Pac-Man MyArcade Pocket Player or Micro Player for free when you subscribe to Retro Gamer ByGamesRadar Staff published 13 August 20 NewsGet 6 issues for £25 along with your free gift

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null How Star Wars: Rebel Assault overcame "countless challenges" to pave the way for future Star Wars games ByHeather Wald, Retro Gamer Team published 7 August 20 NewsLead Star Wars: Rebel Assualt coder Vince Lee talks to Retro Gamer

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null The making of Yoshi's Island – How Nintendo delivered a sensational successor to Super Mario World ByNick Thorpe, Retro Gamer Team published 5 August 20 Feature25 years on from release, game directors Takashi Tezuka and Shigefumi Hino discuss the making of a true classic

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null A new Empire Strikes Back documentary is heading your way ByRetro Gamer Team published 27 July 20 NewsRetro Gamer team will take part in huge celebatory live stream

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null Alan Sugar tells Retro Gamer his plans to create an Amstrad museum ByRetro Gamer Team published 14 July 20 NewsThe Apprentice UK host chats about his plans to preserve his computers

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null Celebrate the 80s and the return of Retro Gamer in stores with issue 208 ByRetro Gamer Team published 8 June 20 NewsRetro Gamer is back with an issue dedicated to the '80s

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null Black Lives Matter ByGamesRadar Staff published 2 June 20 NewsWhy you won't see stories on GamesRadar+ today

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null The making of Star Wars Episode 1: Racer – How a sneak peek at prototype podracers inspired this memorable Star Wars racing game ByRory Milne, Retro Gamer Team published 29 May 20 FeatureFrom secret concept art to release, the Shadows of the Empire team reflect on the making of this classic Star Wars game

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null Evercade is a promising product with teething issues ByNick Thorpe published 15 May 20 FeatureThe team at Retro Gamer test this new mini-console

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null Why the PC Engine CoreGrafx Mini is a must for Retro Gamers ByRetro Gamer Team published 12 May 20 News Retro Gamer will review the throwback console in their next issue

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Half-Life 2 John Romero on Half-Life 2: "I believe any FPS developed after Half-Life 2 was influenced by it" ByRetro Gamer Team published 17 April 20 NewsRetro Gamer 206, which is now on sale, explores the development of the Half-Life series

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An image of Retro Gamer Magazine Subscribe to Retro Gamer magazine for only £3 / $3 an issue ByRetro Gamer Team published 2 April 20 Subscribe TodaySave money and have the world's best retro gaming magazine delivered to your home, phone or tablet every month

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null The making of Samurai Shodown, one of the sharpest fighters of the '90s ByNick Thorpe published 6 March 20 FeatureYasushi Adachi tells us how his team crafted one of the sharpest fighters of the era

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null The making of Theme Hospital, the legendary sim that paved the way for Two Point Hospital ByDavid Crookes published 26 February 20 FeatureThe original Theme Hospital team on the stories and secrets behind their brilliant medical science satire

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null The Sims turns 20: Creator Will Wright reflects on the battle he waged to get one of the best games of all time made ByAdam Barnes published 4 February 20 FeatureThe Sims turns 20: Creator Will Wright reflects on the battle he waged to get one of the best games of all time made

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null Final Fantasy 7 – how Square made one of the most important and influential RPGs of all time BySam Roberts published 31 January 20 FeatureDirector Yoshinori Kitase and art director Yusuke Naora reflect on the creation of Final Fantasy 7

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null What makes Super Mario games so magical? Developers pay tribute to Nintendo's platform icon ByRetro Gamer Team published 24 January 20 NewsDevelopers, including John Romero, Derek Yu and Chris Sutherland, pay tribute to the platform superstar in the new issue of Retro Gamer magazine

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