What are some best practices for editing and processing MIDI and audio data? (original) (raw)

Last updated on Sep 10, 2024

Powered by AI and the LinkedIn community

MIDI and audio data are two common formats for recording and producing music, but they have different characteristics and require different editing and processing techniques. In this article, you will learn some best practices for working with MIDI and audio data in audio engineering, such as how to optimize performance, avoid errors, enhance quality, and achieve creative effects.

Top experts in this article

Selected by the community from 11 contributions. Learn more

MIDI basics

MIDI stands for Musical Instrument Digital Interface, and it is a protocol that allows electronic devices to communicate musical information, such as notes, pitch, velocity, and control messages. MIDI data does not contain any sound, but rather instructions for how to play a sound. MIDI data can be recorded, edited, and processed using software instruments, such as synthesizers, samplers, and drum machines, or hardware devices, such as keyboards, controllers, and modules.

Audio basics

Audio data, on the other hand, is a representation of sound waves in digital form, such as WAV, MP3, or AIFF files. Audio data can be recorded, edited, and processed using microphones, audio interfaces, mixers, and audio editing software. Audio data contains the actual sound of the source, such as a voice, a guitar, or a piano, and it can be manipulated in various ways, such as changing the volume, pitch, tone, or effects.

Processing audio data

Processing audio data involves applying effects or transformations to the audio regions or clips, such as software plugins or hardware processors. There are various plugins and processors available, including effects, dynamics processors, EQs, and pitch and time processors. Common processing techniques for audio data include adding reverb, delay, chorus, or other effects to create ambience; applying compression, EQ, distortion, or other effects to alter tone and dynamics; using filters, envelopes, LFOs, or other modulators to shape the sound; using pitch shifters and time stretchers to change the pitch or tempo; and applying noise reduction, normalization, dithering, or other utilities for improved quality and compatibility.

More relevant reading

``