John Pile Jr - Schell Games | LinkedIn (original) (raw)

About

John is the Engineering Director for "Party Versus", a Mixed Reality multiplayer party…

Experience & Education

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Volunteer Experience

Volunteer Computer Science Teacher

TEALSK12

Jul 2018 - Jun 2019 1 year
Education
Teaching high school students and mentoring classroom teachers in Computer Science (SNAP and Python) at Omak High School in partnership with the #TEALSK12 initiative.

Fairbanks Golden Heart Rotary

2005 - 2008 3 years
Charter President and dedicated to the Rotary principle of "Service Above Self".

Literacy Council of Alaska

2005 - 2006 1 year
Education
Board Member, helping to lead LCA in their mission to improve literacy in Alaskan communities.

Aurora Borealis Rotaract Club

Sep 2001 - Oct 2004 3 years 2 months
Social Services
We are an international organization of service club for young professionals and students aged 18-30. As an affiliate of Rotary, our group works closely with the five local area Rotary clubs on service projects and events. Our membership consists of UAF students and young professionals throughout the Fairbanks community. We were chartered in the fall of 2001.

Publications

CRC Press May 20, 2013

2D Graphics Programming for Games explains how to use popular platform-independent graphics techniques for creating 2D web and mobile games. The book explores essential techniques needed to develop games on all platforms, including Flash, iPhone/iPad, and Xbox 360. It starts with the basics and then goes on to more advanced topics in 2D graphics, animation, and games. The author draws on examples not only from video games but also from art and animated film. Code examples are given in C# and…
2D Graphics Programming for Games explains how to use popular platform-independent graphics techniques for creating 2D web and mobile games. The book explores essential techniques needed to develop games on all platforms, including Flash, iPhone/iPad, and Xbox 360. It starts with the basics and then goes on to more advanced topics in 2D graphics, animation, and games. The author draws on examples not only from video games but also from art and animated film. Code examples are given in C# and XNA.
http://2dgraphicsprogramming.com
See publication

Projects

Oct 2017 - Sep 2021

At Microsoft, we are on a mission to empower every person and organization on the planet to achieve more. Mixed reality has the potential to help customers and businesses across the globe do things that until now, have never been possible. Mixed reality experiences will help businesses and their employees complete crucial tasks faster, safer, more efficiently, and create new ways to connect to customers and partners.
Other creators

Sep 2015 - Mar 2017

Actiongram delivers an eclectic mix of holograms that enables new forms of storytelling. Stage your own video creations by moving, resizing, rotating, and recording these holograms in your home, and then share those videos with your friends.
Other creators

Jun 2015 - Sep 2015

"Magical Meadow Unicorns Wow" is a prototype for an animal collection for mobile devices. Players collect plant magical trees, collect fruit, summon unicorns, and participate in a compliment battle to win their affection.
Platform(s): iOS, Android
Engine: Unity3D 5.0
Release Date: Cancelled
Other creators

Jul 2014 - Sep 2015

Champlain Game Academy is a 12 day summer game program hosted on the Champlain College campus in Burlington, Vermont, to provide high-school students with an participatory introduction to three main game development disciplines - Game Design, Game Programming and Game Art.
Other creators

Aug 2014 - Jun 2015

Wayward is the adventure of a young girl, lost on an alien planet, and the robot companion she discovers on her journey to find her way home.
Platform(s): PC (Steam), Xbox One, Playstation 4
Engine: Unity3D 5.0
Release Date: Cancelled
Other creators

Jul 2011 - Jun 2014

Regular consultant for multiple mobile and web-based games and apps at the Emergent Media Center for various clients including the Ford Foundation, United Nations, Planned Parenthood and various technology start-ups.
See project

Jul 2013 - Jul 2013

Champlain Game Academy is a 12 day summer game program hosted on the Champlain College campus in Burlington, Vermont, to provide high-school students with an participatory introduction to three main game development disciplines - Game Design, Game Programming and Game Art.
Professors from Champlain College's Game Studio, work closely with the academy students to provide a fun and collaborative, project oriented series of activities to survey of the kind of work and skills of successful…
Champlain Game Academy is a 12 day summer game program hosted on the Champlain College campus in Burlington, Vermont, to provide high-school students with an participatory introduction to three main game development disciplines - Game Design, Game Programming and Game Art.
Professors from Champlain College's Game Studio, work closely with the academy students to provide a fun and collaborative, project oriented series of activities to survey of the kind of work and skills of successful game developers. Participants will have an introductory experience of game production, working with together to create a video-game.
Other creators

May 2010 - Jun 2011

"For All Your Extraterrestrial Extermination Needs"
In aliEnd, players must clear planets of the the alien infestations. It is a fast paced arcade game, fun for kids of all ages.
Scheduled for release: Summer 2012 for all Mobile Platforms
Other creators

Honors & Awards

Vermont Hackathon

Oct 2011
Awarded 1st Place for an Educational Game I created at the Inaugural Vermont Hackathon (HackVT). In the game you play as a child's parent, with the challenge of balancing a weekly grocery budget against cost and nutritional value.

Unity Technologies

Nov 2010
In 2010, I was awarded a micro-grant from Unity3D and Google Android to teach mobile game development. The award included $3000 worth software and hardware.

British Academy of Film And Television Arts

Oct 2009
Our game Flock! received a 2009 BAFTA Scotland for ‘Game of the Year’. The game was a labor of love by all involved and it was great to get the industry recognition for our hard work.

Dept of Financial Systems, University of Alaska

Jun 2001
In 2001, I received recognition for the inception-to-date grant reporting system I built as part of the Experimental Programs to Stimulate Creative Research (EPSCoR) while working for the Department of Financial Systems at the University of Alaska.
The reporting system involved the creation of a relational database schema, and a web-based interface for accessing stored data both in the new system as well as historical data in the University’s primary ERP (Sungard’s Banner).
As a…
In 2001, I received recognition for the inception-to-date grant reporting system I built as part of the Experimental Programs to Stimulate Creative Research (EPSCoR) while working for the Department of Financial Systems at the University of Alaska.
The reporting system involved the creation of a relational database schema, and a web-based interface for accessing stored data both in the new system as well as historical data in the University’s primary ERP (Sungard’s Banner).
As a result of this new system, the Primary Investigator for a grant can now query all financial and transcriptional history for their grant, dating back to the grant’s inception. The resultants could then be viewed in multiple formats, including as an MS Excel file. Previously, this data was unavailable to the grant’s PI without considerable effort.

Organizations

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Apr 2013 - Present

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Jun 2005 - Present

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Jun 2000 - Present

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