Doom³ (2004) - MobyGames (original) (raw)

Atari 7800+

Atari 7800+

Moby Score

7.8

#3,420 of 25.2K

Critics

85%(108)

Players

(309)

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690 players

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The third game of the DOOM series (now in full 3D) takes gamers through the depths of Hell, where technology and demons meet. But this time round, the game is more focused on horror elements than previous games in series.

Doom 3 is set in the year 2145, on Mars. You start as an unnamed marine soldier sent to the Red Planet, where a corporation named The Union Aerospace Corporation makes secret experiments based on ancient aliens' technology. People around the base are on the edge, & something is not right. You receive your first simple mission and when you depart, the game really kicks off.

This third major release of the Doom series is especially based on single player experience. As in most First Person Shooter games, you aim, you shoot, & you run... Enemies are zombified humans from the base or daemons straight from Hell. Doom 3 is much darker visually than previous games - you can use a flashlight in dark corridors, but you must choose between various weapons and the flashlight (the marine can't use them both in same time.)

The game has multiplayer with four game modes for four players.

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Credits (Windows version)

141 People (135 developers, 6 thanks) · View all

Reviews

Critics

Average score: 85% (based on 108 ratings)

Players

Average score: 3.7 out of 5(based on 309 ratings with 28 reviews)

I am looking for doom 3, And a clean pair of shorts!

The Good
Doom 3 must be one of the scariest games ever, The first time i played, Was at 2 in the morning, with headphones, and nobody at home, The really only time you can play the game :). The game looks stunning, The textures are not great, But the detail in lighting and environments is super, it looks photo-realistic. The story is great as well, Having cut scenes ever so often telling you about the mars and other bits. The sound is excellent as well, With plenty of freaky ambient sounds guaranteed to scare the socks of you! It really messes with you! The weapons are great to, Like the original, You have your fists, grenades, flashlight, chainsaw, pistol, shotgun, chain gun, mini gun, plasma gun, and the BFG!

The Bad
The only thing i did not like about doom 3 was there is no cooperative!, Which would of been great, But hopefully in the expansion they are bringing out they will provide this option.

The Bottom Line
Its like being in a scary movie! Only with demons and Plasma weapons!

Windows · by Alkali (8) · 2004

A disappointment

The Good
The engine and graphics are great. Except maybe for the upcoming Half-Life 2, no other game out there can match the graphics this game puts out.

The Bad
The whole game had a "been there, done that" type feel to it. 2/3rds of the so called revolutionary game play elements were previously utilized in System Shock 2. PDAs? Used in System Shock 2. Emails from dead staff members? Shock 2 had audio of the emails, which added a whole new element to the game. Anyone whose played System Shock 2 will tell you that Doom 3 more or less ripped off these game play elements. The sad thing is, System Shock 2 did it better. The lack of music in the game was a disappointment.

The Bottom Line
For all the hype this game got, Doom 3 failed to deliver. Sure it has a great graphics engine, but who cares. The gameplay itself felt lacking, due to Carmack and company ripping off System Shock 2. Hopefully in the future, Carmack will put more thought into building revolutionary game play from scratch, instead of ripping it off from a 5 year old game.

Windows · by Adam Wolfson (5) · 2004

Doom is Reborn

The Good
In the history of the first person shooter genre, the one game that stands out more than any other as an icon is id Software's classic 1993 game, Doom. The game that truly defined the future of videogames, Doom was both famous and infamous for its violent action, demonic images and constant, non-stop shooting of the denizens of hell. The game's sequel, Doom II: Hell on Earth, was effectively more of an expansion pack, with new episodes that increased the monster count per-screen to levels only recently matched and beaten by games like Serious Sam or Painkiller.

Both games were well-deserving of their status as classics, and it obviously was regarded with both joy and immediate skepticism when id Software revealed that it was creating an all-new sequel. A mediocre game would never survive if it had the title "Doom".... Doom 3 ''had'' to live up to its lofty expectations while still bringing back the old-school, shoot 'em up gameplay as the original.

Just the opening of Doom 3 is like the beginning of a roller coaster, as you slowly arch your way to the peak; getting hints from everywhere that something is wrong on the UAC facility on Mars. You advance deeper and deeper down, immediately given a mission to find a scientist in the lower levels. And when you do....

All hell breaks loose. And this is when the game really kicks off.

While it might be hard for some players to believe today now, playing the original Doom back in its time was a terrifying experience, sucking you into the game's universe like no other before it. Doom 3 succeeds amazingly in bringing back this effect while retelling the original games story. While the monster count isn't anywhere near the prior games amounts, the monsters now will jump out from roofs, doors, anywhere and eventually begin teleporting in around you, killing one leading to the appearance of another. The sense of paranoia in this game is extremely well-created, as you constantly look around desperately in corners, vents and examine areas with your flashlight. A lot of this is due in no small part to the game's sound effects and graphics--- while usually I'm not really interested in cutting-edge graphics, its hard not to admit that the realism of the look in Doom 3 is a large part of the scare-factor.

The hellspawn that are going to be on the receiving end of your shotgun are all the same demons you remember from the originals, albeit reimagined for the new game. Imps, Hellknights, Pinky Demons and Lost Souls are all once again stalking the metal halls of the Mars base, the only notable absence being the Baron of Hell. The same weapons as the original games make a comeback too, from the chainsaw to the BFG. In addition to these are new favorites monsters like the Cherub, an undeniably creepy human baby with moth wings and legs, and the "Soul Cube", a new weapon which along with being fun to use becomes very important to the plot and climax.

The majority of the game is in the Aliens-esque UAC facility, which while eventually become slightly repetitive looking is extremely well-created, with background machinery and computer screens everywhere adding to the believability. Through these levels the gameplay is classic Doom, as the main goal is still the traditional "shoot everything that moves", bringing back the feel of the old Doom games in a way no ripoffs or imitations ever have. But the standout level of the game is when the player finally uses the teleporter to plummet straight down into Hell, which probably should have been saved to be the last level of the game because of the way it takes all the tension built up in the game beforehand to the boiling point.

The Bad
Doom 3 could have used several different types of levels to break up a little bit of the slight monotony that going through the UAC halls eventually caused. The few times you were outside on the Martian landscape were terrific--- that could have had potential as a level. Also, the scripted sequences of enemies jumping out at you should have stayed more like they were in the earlier sections of the game, instead of the way they spawn in from hell later on.

The redesigns of the monsters were inspired, but many of the demons were somewhat underused. The Pinky Demon in particular should have appeared more. However, the variety of enemy types does make up for this to some extent.

The double-barreled shotgun, many people's favorite weapon in Doom II, was unfortunately left out as well, but thankfully it returns in the games expansion, Resurrection of Evil.

The Bottom Line
Bringing back all the visceral action, violence and hellish imagery and creatures of the original Doom brought to life like never before, Doom 3 is a proud sequel to its lofty predecessors.

Windows · by Dr. Dude (2) · 2005

[ View all 28 player reviews ]

Trivia

1001 Video Games

DOOM³ appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Board Game

This game was loosely adapted into 2004's DOOM: The Boardgame.

Budget

The budget for this game was US$15 million.

Cut Content

Original concepts for the game included: * Longer outdoor excursions that got scrapped mostly due to engine considerations. Their removal being quoted as the final nail in the coffin for the inclusion of a railgun (the weapon from Quake was originally going to be in the game as the long-range/sniper weapon). * More female personnel in Phobos, including a never confirmed female receptionist and an apparently complete topless dead female modeled by Kenneth Scott that was to be found on an autopsy table later in the game. * A flamethrower was at one point considered, and the PDA was going to include a map feature like in the original DOOM games. * Finally, (and most infamously) the game's initial concept called for a use key like in the original, but this feature was removed by head honcho John Carmack who called the feature "just a gimmick".

German Release

In Germany, the game was released unlocalized and uncut, both which are very unusual.

Language

The name of the doctor responsible for the disaster is Dr. Malcolm Betruger. "Betrug" is the German word for fraud or deceit, which is exactly what the doctor does.

Narrative

The Doomguy speaks only one word in the entire game. That word is "God..." as he sees the Cyberdemon. Incidentally, this is the first time the main character in a DOOM game talks.

Novels

As of 2009, two novels based on the game have been released, Doom³: Worlds on Fire, and Doom³: Maelstrom. Both were written by author Matthew J. Costello, who helped writing the story and dialog on DOOM³ and its expansion pack, DOOM³: Resurrection of Evil.

References: General

References: Internet

Secrets

Super Turbo Turkey Puncher 3

After arriving in Mars City, go to the kitchen. There the arcade game Super Turbo Turkey Puncher 3 can be played. The game looks like a previous DOOM game, except for the turkey of course. And so it plays (playing the Marine while he is in Berserk mode). After having punched enough turkeys and reaching a score of 25,000, the player receives an e-mail via their PDA saying: "Your parents can rest easier knowing they have raised another shining example of humanity. Due to the incredible amount of time you wasted punching poor defenseless turkeys, your vacation time has been docked two days."

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Information also contributed by AHO,bobthewookiee,Hamish Wilson,Karthik KANE,lasttoblame,lvnvgmb,M4R14N0 Maw,piltdown man,Pseudo_Intellectual,Sciere,Silverblade,Steve .,Tiago Jacques,Xoleras,Zack Green andZovni.

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Contributors to this Entry

Game added by Lexicon Dominus.

Macintosh added by Corn Popper. Xbox added by Sciere. Linux added by Iggi.

Additional contributors: James1, Unicorn Lynx, Lord FlatHead, Jeanne, Michael Dionne, Guy Chapman, Sciere, Jack Lightbeard, Silverblade, Maw, xy xy, Zeppin, Cantillon, lee jun ho, Patrick Bregger, Titan10, FatherJack.

Game added August 9, 2004. Last modified September 23, 2024.