Physics Engine: PhysX - MobyGames (original) (raw)

Games using a version of the PhysX engine (formerly named Novodex) by AGEIA Technologies, Inc. to emulate dynamic and unscripted physics. It is an asynchronous multi-threaded physics API taking advantage of multiprocessor gaming systems, but also specifically designed for the PhysX Accelerator add-in card, a hardware physics processing unit.

In February 2008 NVIDIA Corporation signed a definitive agreement to acquire AGEIA Technologies, Inc. and the graphics card manufacturer now owns the company and its technology.

Related Links: