Ab4d.SharpEngine.glTF.WebGL 4.0.9594 (original) (raw)
Ab4d.SharpEngine.glTF.WebGL library provides a glTF 2.0 importer that can import 3D objects from glTF files to Ab4d.SharpEngine.WebGL 3D objects.
Limitations:
- Ab4d.SharpEngine does not support Physically Based Rendering (PBR) materials so all materials in glTF files are converted into StandardMaterials (diffuse + emissive + specular shading).
- glTF files with draco compression are not supported.
- Importing cameras, lights, lines, animations and multiple scenes are not supported.
See the Ab4d.SharpEngine.Samples on GitHub for a sample on how to use the library.
| Product | Compatible and additional computed target framework versions. |
|---|---|
| .NET | net9.0 is compatible. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
net10.0
- Ab4d.SharpEngine.WebGL (>= 4.0.9584)
net9.0
- Ab4d.SharpEngine.WebGL (>= 4.0.9584)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
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Include prerelease
Include vulnerable
Include deprecated
| Version | Downloads | Last Updated |
|---|---|---|
| 4.0.9594 | 192 | 4/8/2026 |