Ubisoft Runs Away From Epic Store And Back To Steam (original) (raw)

from the they-be-back dept

It’s been a long while since we last discussed the platform war that started between Steam and Epic several years back. The crux of the situation was that Epic began offering a far better revenue split for game publishers compared with Steam, with something like a 10-20% delta in how much of the revenue Epic takes versus Steam. This led to all kinds of public reactions, particularly as Epic began gobbling up game and publisher exclusives as part of that revenue split offering. In general, the public sentiment was essentially: yes, pay publishers more, but to hell with your exclusives.

Ubisoft was one of the publishers that jumped into Epic’s arrangement back in 2019. At the time, the company said Steam’s revenue split made remaining on the store unattractive. Well, it’s three years later, and if you want to take the temperature on how well Epic is doing in keeping publishers away from Steam, guess who just got back on Valve’s platform?

A page for 2020’s Assassin’s Creed Valhalla was officially added to Steam Monday, listing a December 6 launch date on the platform. Ubisoft has also told Eurogamer that 2019’s Anno 1800 and Roller Champions will be coming to Steam, confirming earlier rumors to that effect.

“We’re constantly evaluating how to bring our games to different audiences wherever they are, while providing a consistent player ecosystem through Ubisoft Connect,” a Ubisoft spokesperson said in a statement provided to the press.

Ubisoft isn’t a one-off case, either. Activision Blizzard had also been off of Steam for some time but recently came back to the platform.

So, what does this mean? It means there is more to the value of a platform than just a revenue split agreement. Say what you want about Steam and how it operates, but the platform has built a robust following and a massive market share percentage. Between that and the familiarity gamers have with Steam, the fact is that the delta in revenue splits may not make up the difference for publishers looking to move the most amount of titles.

The platform wars aren’t over, of course, but they also aren’t going to end in a trouncing by one side or the other.

Filed Under: exclusives, platform wars, video game stores, video games
Companies: activision blizzard, epic, ubisoft, valve