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Stories filed under: "robotics"

$2,350 Amazon ‘Astro’ Business Robots To Become Pointless Paperweights 11 Months After Release

from the I'm-sorry-I-can-no-longer-do-that,-dave dept

One of the common themes here at Techdirt over the last 20 years is how in the digital and internet-connected era, the very meaning of “ownership” and “property” has changed — often for the worse. It simply takes a merger or an ill-timed firmware update to render something you thought you owned — completely obsolete.

Case in point: last fall Amazon announced that it would be selling its Astro robot for use as a security guard for businesses. The robots, which can patrol up to a 5,000 square foot area, start at a price tag of 2,350,witha2,350, with a 2,350,witha180 per month subscription charge. But eleven months after the announcement, Amazon has announced that they’re shutting the effort down and bricking the robots.

The robots will simply stop working on September 15, and unfortunately can’t be repurposed in any way (Amazon is providing free recycling for your expensive and now completely pointless 2,350robot).Businesssubscriberswillatleastgetarefundfortheirunitsand2,350 robot). Business subscribers will at least get a refund for their units and 2,350robot).Businesssubscriberswillatleastgetarefundfortheirunitsand300 in Amazon credit. All personal data will be wiped from the device by Amazon.

In a statement to The Verge, Amazon indicates that they’re shifting their attention to Astro robots for the home. Employees that worked on the business version will be migrated to that version:

“We are fully committed to our vision of bringing world-class consumer robotics solutions to the home. To accelerate our progress and ongoing research to make Astro the best in-home robot, we’ve made the decision to wind down support for Astro for Business. We’re excited about the in-home experiences we’re inventing for Astro, and look forward to sharing more in the future.”

The home version of Astro is now only available as a $1,600, invite-only preview. Hopefully those users don’t have the same experience another few months from now.

Filed Under: amazon, bricked, consumers, hardware, ownership, robotics, robots, shut down
Companies: amazon

DailyDirt: How Quickly Can You Solve A Rubik's Cube?

from the urls-we-dig-up dept

The original Rubik’s cube puzzle was invented in 1974, but there were similar puzzles made before — such as a 2x2x2 cube puzzle and a spherical 3x3x3 puzzle. The patents for these toys have expired, but people playing with these puzzles are still going strong. Speedcubing or speedsolving is a competitive sport, and there are variations on the activity to solve it blindfolded or with feet only or with just one hand. If you have a scrambled Rubik’s cube sitting in drawer somewhere, maybe you’ll be able to buy a robot to solve it for you soon.

After you’ve finished checking out those links, take a look at our Daily Deals for cool gadgets and other awesome stuff.

Filed Under: cubestormer 3, god's number, guinness world record, lucas etter, puzzles, robotics, rubik's cube, speedcuber, speedcubing, speedsolving, toys

DailyDirt: Welcoming Our Robot Overlords…

from the urls-we-dig-up dept

Despite our supposed intelligence, humans don’t actually know how our own brains work. But even in our ignorance, we’re still developing algorithms and machines that might catch on to how we learn and think. Google’s autonomous vehicle project has a pretty good driving record, except that the world is messy, and predicting how human drivers will react isn’t always certain — especially when they drive buses. Our relationship with robots is going to be more and more complex in the next few years. We’ll need to recognize when robots are faulty, and that might get harder and harder to do.

After you’ve finished checking out those links, take a look at our Daily Deals for cool gadgets and other awesome stuff.

Filed Under: ai, algorithms, analytics, artificial intelligence, autonomous vehicles, big data, data science, hmi, predictions, robotics, robots, trust

Awesome Stuff: Tech Toys

from the all-play-and-some-work dept

This week, we’ve got a lineup of crowdfunded fun with three high-tech toys, only one of which is designed primarily for kids (and it’s the most mature and productive of the three).

FDL-1

The foam dart arms race continues with the FDL-1, which may be the most fearsome contender yet. It’s a high-power, fully-automatic robotic dart launcher that can be configured as a standalone turret or a handheld blaster. But the truly cool part is how it’s made: apart from the electronic guts, the entire thing can be produced with most average hobbyist 3D printers with a 6″ cube build size (not just high-end professional numbers). All of the schematics, instructions and software is open source and/or Creative Commons ShareAlike, so upon release the FDL-1 will be free and easy for anyone to build and modify. In the mean time, its 3D-printed construction also enables several ways to order one on Kickstarter at different tiers (though the prices of all three are high): as a 3D printing kit that includes components and filament, as an assembly kit with components and pre-printed pieces, or as a fully assembled unit.

Kamibot

Though I’m sure there are plenty of kids who wouldn’t mind getting their hands on an FDL-1, it’s a pretty advanced project with a price tag of several hundred dollars to boot. In the mean time, there’s the Kamibot: a papercraft robot kit designed to teach kids to code. To keep things at a beginner’s level, the robot itself is a single pre-made unit based on open source Arduino, with IR and ultrasound sensors, multicolor LEDs, and a single servo in addition to its dual-motor drive. It’s wirelessly controllable and, more importantly, highly programmable via a robust drag-and-drop “learn to code” interface. To keep things fun and interesting for kids, it also has a bunch of papercraft templates for building cool-looking skins on top of the robot itself, from tanks to Frankenstein.

Immersit

“Moving seats” that rise and fall and tilt and sway according to what’s on screen were a staple of Universal Studios when I went there as a kid, and if you’d asked me then (or yesterday, for that matter) whether that technology would be coming to the living room anytime soon, I’d probably have dismissed the possibility. Well, the Immersit has shown otherwise: it’s a home system that adds motion and vibration feedback for video games to just about any sofa. It works with PC, X-Box and Playstation and is preconfigured to respond to 120+ games, not to mention a whole bunch of movies (it works with plain old video, too). For games, the motion is based on various signals detected from the game, and can be configured at a granular level to change what motions go with what game actions. For movies, the team is using a combination of software and human adjustment to create motion codes for various movies; the Immersit detects the movie being played, and looks up the appropriate motion track. As with all such devices, it has to be tried to be properly evaluated, and I’d be pretty dubious about dropping $700+ on one without doing so — but the reviews from those who’ve had the chance are so far pretty positive.

Filed Under: 3d printing, awesome stuff, coding, robotics, toys

DailyDirt: Speedy Deliveries Coming Via Robots

from the urls-we-dig-up dept

The FAA hasn’t exactly been quick to figure out how its going to regulate drones, and its current rules are a bit of an arbitrary mess of trying to determine what “commercial use” really means and how to register pilots and/or the UAVs they fly. Still, plenty of projects are moving forward with plans to use (semi-)autonomous robots to deliver packages more efficiently and quickly.

After you’ve finished checking out those links, take a look at our Daily Deals for cool gadgets and other awesome stuff.

Filed Under: class g airspace, commercial use, drones, faa, multicopter, robotics, robots, tacocopter, uav
Companies: alphabet, google, starship technologies

DailyDirt: Can't We Just Play Games For Fun?

from the urls-we-dig-up dept

We’ve seen plenty of advances in game algorithms that make us humans look pretty weak compared to the best chess (and checkers and poker and RPS and air hockey and Flappy bird and…) playing computers. Computers aren’t having any fun beating us at all these games, but they do it nonetheless. As always, let’s just hope they figure out quickly that no one wins at thermonuclear war.

After you’ve finished checking out those links, take a look at our Daily Deals for cool gadgets and other awesome stuff.

Filed Under: ai, artificial intelligence, chess, deep blue, deepmind, game algorithms, robotics, robots, sports, video games
Companies: google, ibm

DailyDirt: Lethal Machines

from the urls-we-dig-up dept

Artificial intelligence is obviously pretty far from gaining sentience or even any kind of disturbingly smart general intelligence, but some of its advances are nonetheless pretty impressive (eg. beating human chess grandmasters, playing poker, driving cars, etc). Software controls more and more stuff that come in contact with people, so more people are starting to wonder when all of this smart technology might turn on us humans. It’s not a completely idle line of thinking. Self-driving cars/trucks are legitimate safety hazards. Autonomous drones might prevent firefighters from doing their job. There are plenty of situations that are not entirely theoretical in which robots could potentially harm large numbers of people unintentionally (and possibly in a preventable fashion). Where should we draw the line? Asimov’s 3 laws of robotics may be insufficient, so what kind of ethical coding should we adopt instead?

After you’ve finished checking out those links, take a look at our Daily Deals for cool gadgets and other awesome stuff.

Filed Under: ai, algorithms, artificial intelligence, asimov, autonomous vehicles, drones, ethical code, fli, military, national strategic computing initiative, nsci, robotics, supercomputers, tianhe-2, war, weapons
Companies: future of life institute

DailyDirt: Computers Are Learning How To Play More Video Games, But They'll Never Appreciate A Good Game?

from the urls-we-dig-up dept

Researchers can program computers to play all kinds of games and even beat the best humans at them. So far, we’re not worried about AI that can beat us at chess or Jeopardy, but maybe we’ll be more worried when a computer can program another computer to play chess at a grandmaster level. Luckily, there’s at least one billionaire willing to chip in a few million bucks to try to keep Terminators from destroying humanity.

If you’d like to read more awesome and interesting stuff, check out this unrelated (but not entirely random!) Techdirt post via StumbleUpon.

Filed Under: ai, artificial intelligence, atari, civilization v, elon musk, flappy bird, game algorithms, machine learning, robotics, video games, wargames
Companies: deepmind, google

DailyDirt: I, For One, Welcome Ping Pong Robots

from the urls-we-dig-up dept

Not too long ago, Kuka filmed an ad hinting that their industrial robot arm was fast enough and had software that enabled it to play ping pong with professional table tennis player, Timo Boll. However, that match was pretty disappointing because it never really showed the robot arm returning a tournament-level serve from Boll (or even returning any kind of shot that wasn’t highly edited to make it look more dramatic). Here are a few ping pong playing robots in reality — and they are not yet ready to compete with humans.

If you’d like to read more awesome and interesting stuff, check out this unrelated (but not entirely random!) Techdirt post via StumbleUpon.

Filed Under: ai, artificial intelligence, game algorithms, katharina muelling, machine learning, ping pong, robotics, robots, table tennis, timo boll
Companies: kuka, omron

DailyDirt: Stop That Robot, It Stole My Job!

from the urls-we-dig-up dept

The industrial revolution has had obvious benefits to our civilization, but it didn’t happen without significant costs. A century ago, about a third of employees in the US worked on a farm, and now less than 2% of US workers produce far more food. For the most part, the would-be farmers among us aren’t sitting around unemployed; we’ve been educated to work on other things, pursuing some careers that were unimaginable just decades ago. Here are just a few links on robots doing work that might displace some human labor.

If you’d like to read more awesome and interesting stuff, check out this unrelated (but not entirely random!) Techdirt post via StumbleUpon.

Filed Under: army recruiter, automation, chat bot, human labor, luddites, robotics, robots
Companies: us army