Vegetation video games (Locations concept) (original) (raw)

Locations concept - container group

Any tags relating to plants, fungi, etc. especially how they are used, cultivated, or how they affect gameplay.

The primary focus for this group is how player interacts with vegetation, or how the vegetation behaves, rather than what vegetation is there.

Vegetation games by year

Portalarium published all these games.

4 Child groups

Agriculture Planting seeds, seedlings, etc. and nurturing them to grow until they're edible or otherwise usable, or form parts that are such (e.g. fruits). 1981 / 2025 83 games
Overgrowth Any location that is overgrown with vegetation, mainly locations one would expect to be kept clear of such. 2010 / 2014 16 games
Spreading vegetation Plants, fungi, etc. reproduce and spread where suitable conditions are present. 2005 / 2023 25 games
Thick vegetation Abundant vegetation, brush and long grass, providing simple but efficient cover for both the player character and their opponents. 2006 / 2018 16 games