CanvasPattern class - dart:html library (original) (raw)
An opaque object representing a pattern of image, canvas, or video.
Created by calling CanvasRenderingContext2D.createPattern on aCanvasRenderingContext2D object.
Example usage:
var canvas = new CanvasElement(width: 600, height: 600);
var ctx = canvas.context2D;
var img = new ImageElement();
// Image src needs to be loaded before pattern is applied.
img.onLoad.listen((event) {
// When the image is loaded, create a pattern
// from the ImageElement.
CanvasPattern pattern = ctx.createPattern(img, 'repeat');
ctx.rect(0, 0, canvas.width, canvas.height);
ctx.fillStyle = pattern;
ctx.fill();
});
img.src = "images/foo.jpg";
document.body.children.add(canvas);
See also:
- CanvasPattern from MDN.
- CanvasPatternfrom WHATWG.
- CanvasPattern from W3C.
Annotations
- @Native.new("CanvasPattern")
Properties
The hash code for this object.
no setterinherited
A representation of the runtime type of the object.
no setterinherited
Methods
noSuchMethod(Invocation invocation)→ dynamic
Invoked when a nonexistent method or property is accessed.
inherited
setTransform(Matrix transform)→ void
A string representation of this object.
inherited
Operators
operator ==(Object other)→ bool
The equality operator.
inherited