Issue 27169: debug is not optimized out at compile time for anything but if:
and while:
blocks (original) (raw)
Issue #22091 points out a quirk in the compile function and use of the debug "constant" causing inconsistent behavior when the optimize level of the compile call differs from that of the main interpreter; debug in an if
or while
statement is compiled out, but all other uses load it dynamically (at runtime), so in a mixed environment (interpreter at optimization=0, compile at optimize=2), you get non-obvious behavior.
This behavior appears to be a consequence of debug being handled by a special case for the if
and while
statements in compile.c that statements of that form to be compiled out, but not for similar constructs, e.g. a if __debug__ else b
and __debug__ or a
are always evaluated at runtime, whether or not compile
is involved. The expr_constant
function here https://hg.python.org/cpython/file/fd0ac7ba091e/Python/compile.c#l3542 is responsible for this (and only called in the same file, for if
and while
statements).
I'm not sure I understand the peephole optimizer, but if it can operate recursively (that is, an initial replacement of A->B where B could be optimized from B->C is optimized in a subsequent pass, turning all uses of A to C eventually), it seems like the "correct" solution would be to piggyback on optimizations for True and False, by having the peephole optimizer replace LOAD_NAME/LOAD_GLOBAL for debug with an appropriate LOAD_CONST, True or False, based on the compile environment. This would fix this bug (making debug evaluate in the compile
call, so the environment when the compiled code is executed doesn't matter), and it would optimize all the other cases that the current special cases for if
and while
don't cover by letting the recursive pass optimize them out the same way uses of literal True and False is optimized, so uses of ternary expressions, non-if
/while
boolean operations, and all other operations using debug are optimized using a constant (and possibly optimized out of existence) without needing to independently maintain separate optimizations all over the codebase for debug. Might also allow the removal of the explicit special case for debug in compile.c for if
and while
, simplifying that code a bit.
This would fix the problem from #22091 and also make debug reliably useful for "optimization", since all uses of it would "compile out" to optimized runtime code, where right now only two cases do so.
Does this seem reasonable?
Note: I added the nosy list from #22091 here, since that bug is really just a special case of this one for compile
only.
That would also work. The argument I'd give in favor of performing a pass that replaces it with a literal True or False is that you don't have update as many places, don't have to worry about missing a place, and you don't have to decide if debug is a reference to True or False, or a new object entirely.
It's just too easy to miss a case where debug should be special and not notice (because optimizations aren't heavily tested for specific byte code outputs or anything), where a missed optimization for the True or False constant is much less likely to go unnoticed.