Monster on PS1 Final Doom map 30, Onslaught (original) (raw)

To kill the Cyberdemon on PSX Final Doom map 30, Onslaught:

General info:

A Cyberdemon can be killed with any weapon, if you have the ammo, patience, and can survive long enough. You can even punch one to death, given enough time. 40 direct rocket hits can kill a Cyberdemon. A BFG 9000 at close range works well, too. (In fact, if you can remain facing him at point-blank range while the BFG completely discharges, you can kill him with just 2 shots... But this is not always an easy thing to accomplish.)

Specific tips:

The yellow skull key rests on a pedestal in the center of a low platform, which in turn is surrounded by four pillars. Get the Cyberdemon on one side of the pedestal, between two of the pillars, and then move to the opposite side of the pedestal. Stand a couple of paces back from the pedestal so that your feet are touching the ground, and are not on the low platform. The Cyberdemon will have a tendency to walk back and forth between the two pillars, pausing now and then to fire at you. His rockets will strike the intervening pedestal and explode, without hurting you. In the meantime, you can use your rocket launcher and fire at him... But the crucial difference is that your rockets will go over the pedestal, where his did not. You may instead wish to use a double-barreled shotgun, if you have it. Although it fires twice as many shells as the regular shotgun, it hits 3 times as hard. There's enough shotgun ammo spread around to finish off the Cyberdemon with nothing more than that weapon.

You can also acquire a plasma rifle to attack with: If you get past the Cyberdemon and explore around a little to search out and Activate switches that you find, you'll get to access a stairwell that drops down below ground level for a few steps to go under a thick wall, and then it rises back up to ground level with the next few steps. At the middle of the stairwell, at its lowest point, turn to the side and Activate the wall there. That wall section should lower, as well as the wall section behind you. (If it didn't, turn around 180 degrees to face the other wall and try again.) These two paths that open momentarily will allow you access to the plasma rifle and some ammo.

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