FetchContent — CMake 4.0.1 Documentation (original) (raw)

Added in version 3.11.

Contents

Note

The [Using Dependencies Guide](../guide/using-dependencies/index.html#guide:Using Dependencies Guide "Using Dependencies Guide") provides a high-level introduction to this general topic. It provides a broader overview of where the FetchContent module fits into the bigger picture, including its relationship to the find_package() command. The guide is recommended pre-reading before moving on to the details below.

Overview

This module enables populating content at configure time via any method supported by the ExternalProject module. WhereasExternalProject_Add() downloads at build time, theFetchContent module makes content available immediately, allowing the configure step to use the content in commands like add_subdirectory(),include() or file() operations.

Content population details should be defined separately from the command that performs the actual population. This separation ensures that all the dependency details are defined before anything might try to use them to populate content. This is particularly important in more complex project hierarchies where dependencies may be shared between multiple projects.

The following shows a typical example of declaring content details for some dependencies and then ensuring they are populated with a separate call:

FetchContent_Declare( googletest GIT_REPOSITORY https://github.com/google/googletest.git GIT_TAG 703bd9caab50b139428cea1aaff9974ebee5742e # release-1.10.0 ) FetchContent_Declare( myCompanyIcons URL https://intranet.mycompany.com/assets/iconset_1.12.tar.gz URL_HASH MD5=5588a7b18261c20068beabfb4f530b87 )

FetchContent_MakeAvailable(googletest myCompanyIcons)

The FetchContent_MakeAvailable() command ensures the named dependencies have been populated, either by an earlier call, or by populating them itself. When performing the population, it will also add them to the main build, if possible, so that the main build can use the populated projects' targets, etc. See the command's documentation for how these steps are performed.

When using a hierarchical project arrangement, projects at higher levels in the hierarchy are able to override the declared details of content specified anywhere lower in the project hierarchy. The first details to be declared for a given dependency take precedence, regardless of where in the project hierarchy that occurs. Similarly, the first call that tries to populate a dependency "wins", with subsequent populations reusing the result of the first instead of repeating the population again. See the Examples which demonstrate this scenario.

The FetchContent module also supports defining and populating content in a single call, with no check for whether the content has been populated elsewhere already. This should not be done in projects, but may be appropriate for populating content inCMake script mode. See FetchContent_Populate() for details.

Commands

FetchContent_Declare

FetchContent_Declare( ... [EXCLUDE_FROM_ALL] [SYSTEM] [OVERRIDE_FIND_PACKAGE | FIND_PACKAGE_ARGS args...] )

The FetchContent_Declare() function records the options that describe how to populate the specified content. If such details have already been recorded earlier in this project (regardless of where in the project hierarchy), this and all later calls for the same content <name> are ignored. This "first to record, wins" approach is what allows hierarchical projects to have parent projects override content details of child projects.

The content <name> can be any string without spaces, but good practice would be to use only letters, numbers, and underscores. The name will be treated case-insensitively, and it should be obvious for the content it represents. It is often the name of the child project, or the value given to its top level project() command (if it is a CMake project). For well-known public projects, the name should generally be the official name of the project. Choosing an unusual name makes it unlikely that other projects needing that same content will use the same name, leading to the content being populated multiple times.

The <contentOptions> can be any of the download, update, or patch options that the ExternalProject_Add() command understands. The configure, build, install, and test steps are explicitly disabled, so options related to those steps will be ignored. The SOURCE_SUBDIR option is an exception, see FetchContent_MakeAvailable() for details on how that affects behavior.

Changed in version 3.30: When policy CMP0168 is set to NEW, some output-related and directory-related options are ignored. See the policy documentation for details.

In most cases, <contentOptions> will just be a couple of options defining the download method and method-specific details like a commit tag or archive hash. For example:

FetchContent_Declare( googletest GIT_REPOSITORY https://github.com/google/googletest.git GIT_TAG 703bd9caab50b139428cea1aaff9974ebee5742e # release-1.10.0 )

FetchContent_Declare( myCompanyIcons URL https://intranet.mycompany.com/assets/iconset_1.12.tar.gz URL_HASH MD5=5588a7b18261c20068beabfb4f530b87 )

FetchContent_Declare( myCompanyCertificates SVN_REPOSITORY svn+ssh://svn.mycompany.com/srv/svn/trunk/certs SVN_REVISION -r12345 )

Where contents are being fetched from a remote location and you do not control that server, it is advisable to use a hash for GIT_TAG rather than a branch or tag name. A commit hash is more secure and helps to confirm that the downloaded contents are what you expected.

Changed in version 3.14: Commands for the download, update, or patch steps can access the terminal. This may be needed for things like password prompts or real-time display of command progress.

Added in version 3.24:

FIND_PACKAGE_ARGS

This option is for scenarios where theFetchContent_MakeAvailable() command may first try a call tofind_package() to satisfy the dependency for <name>. By default, such a call would be simply find_package(<name>), butFIND_PACKAGE_ARGS can be used to provide additional arguments to be appended after the <name>. FIND_PACKAGE_ARGS can also be given with nothing after it, which indicates that find_package() can still be called if FETCHCONTENT_TRY_FIND_PACKAGE_MODE is set to OPT_IN, or is not set.

It would not normally be appropriate to specify REQUIRED as one of the additional arguments after FIND_PACKAGE_ARGS. Doing so would mean the find_package() call must succeed, so none of the other details specified in the FetchContent_Declare() call would get a chance to be used as a fall-back.

Everything after the FIND_PACKAGE_ARGS keyword is appended to thefind_package() call, so all other <contentOptions> must come before the FIND_PACKAGE_ARGS keyword. If theCMAKE_FIND_PACKAGE_TARGETS_GLOBAL variable is set to true at the time FetchContent_Declare() is called, a GLOBAL keyword will be appended to the find_package() arguments if it was not already specified. It will also be appended ifFIND_PACKAGE_ARGS was not given, butFETCHCONTENT_TRY_FIND_PACKAGE_MODE was set to ALWAYS.

OVERRIDE_FIND_PACKAGE cannot be used when FIND_PACKAGE_ARGS is given.

Dependency Providers discusses another way thatFetchContent_MakeAvailable() calls can be redirected.FIND_PACKAGE_ARGS is intended for project control, whereas dependency providers allow users to override project behavior.

OVERRIDE_FIND_PACKAGE

When a FetchContent_Declare(<name> ...) call includes this option, subsequent calls to find_package(<name> ...) will ensure thatFetchContent_MakeAvailable(<name>) has been called, then use the config package files in the CMAKE_FIND_PACKAGE_REDIRECTS_DIRdirectory (which are usually created by FetchContent_MakeAvailable()). This effectively makes FetchContent_MakeAvailable() overridefind_package() for the named dependency, allowing the former to satisfy the package requirements of the latter. FIND_PACKAGE_ARGScannot be used when OVERRIDE_FIND_PACKAGE is given.

If a dependency provider has been set and the project calls find_package() for the <name>dependency, OVERRIDE_FIND_PACKAGE will not prevent the provider from seeing that call. Dependency providers always have the opportunity to intercept any direct call to find_package(), except if that call contains the BYPASS_PROVIDER option.

Added in version 3.25:

SYSTEM

If the SYSTEM argument is provided, the SYSTEM directory property of a subdirectory added byFetchContent_MakeAvailable() will be set to true. This will affect non-imported targets created as part of that command. See the SYSTEM target property documentation for a more detailed discussion of the effects.

Added in version 3.28:

EXCLUDE_FROM_ALL

If the EXCLUDE_FROM_ALL argument is provided, then targets in the subdirectory added by FetchContent_MakeAvailable() will not be included in the ALL target by default, and may be excluded from IDE project files. See the documentation for the directory propertyEXCLUDE_FROM_ALL for a detailed discussion of the effects.

FetchContent_MakeAvailable

Added in version 3.14.

FetchContent_MakeAvailable( [...])

This command ensures that each of the named dependencies are made available to the project by the time it returns. There must have been a call toFetchContent_Declare() for each dependency, and the first such call will control how that dependency will be made available, as described below.

If <lowercaseName>_SOURCE_DIR is not set:

If the dependency was not satisfied by a provider or afind_package() call, FetchContent_MakeAvailable() then uses the following logic to make the dependency available:

Projects should aim to declare the details of all dependencies they might use before they call FetchContent_MakeAvailable() for any of them. This ensures that if any of the dependencies are also sub-dependencies of one or more of the others, the main project still controls the details that will be used (because it will declare them first before the dependencies get a chance to). In the following code samples, assume that the uses_other dependency also uses FetchContent to add the otherdependency internally:

WRONG: Should declare all details first

FetchContent_Declare(uses_other ...) FetchContent_MakeAvailable(uses_other)

FetchContent_Declare(other ...) # Will be ignored, uses_other beat us to it FetchContent_MakeAvailable(other) # Would use details declared by uses_other

CORRECT: All details declared first, so they will take priority

FetchContent_Declare(uses_other ...) FetchContent_Declare(other ...) FetchContent_MakeAvailable(uses_other other)

Note that CMAKE_VERIFY_INTERFACE_HEADER_SETS is explicitly set to false upon entry to FetchContent_MakeAvailable(), and is restored to its original value before the command returns. Developers typically only want to verify header sets from the main project, not those from any dependencies. This local manipulation of theCMAKE_VERIFY_INTERFACE_HEADER_SETS variable provides that intuitive behavior. You can use variables likeCMAKE_PROJECT_INCLUDE orCMAKE_PROJECT__INCLUDE to turn verification back on for all or some dependencies. You can also set theVERIFY_INTERFACE_HEADER_SETS property of individual targets.

FetchContent_Populate

The FetchContent_Populate() command is a self-contained call which can be used to perform content population as an isolated operation. It is rarely the right command to use, projects should almost always useFetchContent_Declare() and FetchContent_MakeAvailable()instead. The main use case for FetchContent_Populate() is inCMake script mode as part of implementing some other higher level custom feature.

FetchContent_Populate( [QUIET] [SUBBUILD_DIR ] [SOURCE_DIR ] [BINARY_DIR ] ... )

At least one option must be specified after , otherwise the call is interpreted differently (see below). The supported options for FetchContent_Populate() are the same as those for FetchContent_Declare(), with a few exceptions. The following do not relate to populating content with FetchContent_Populate() and therefore are not supported:

The few options shown in the signature above are either specific toFetchContent_Populate(), or their behavior is slightly modified from howExternalProject_Add() treats them:

QUIET

The QUIET option can be given to hide the output associated with populating the specified content. If the population fails, the output will be shown regardless of whether this option was given or not so that the cause of the failure can be diagnosed. The FETCHCONTENT_QUIETvariable has no effect on FetchContent_Populate() calls of this form where the content details are provided directly.

Changed in version 3.30: The QUIET option and FETCHCONTENT_QUIET variable have no effect when policy CMP0168 is set to NEW. The output is still quiet by default in that case, but verbosity is controlled by the message logging level (see CMAKE_MESSAGE_LOG_LEVEL and--log-level).

SUBBUILD_DIR

The SUBBUILD_DIR argument can be provided to change the location of the sub-build created to perform the population. The default value is${CMAKE_CURRENT_BINARY_DIR}/<lowercaseName>-subbuild, and it would be unusual to need to override this default. If a relative path is specified, it will be interpreted as relative to CMAKE_CURRENT_BINARY_DIR. This option should not be confused with the SOURCE_SUBDIR option, which only affects the FetchContent_MakeAvailable() command.

Changed in version 3.30: SUBBUILD_DIR is ignored when policy CMP0168 is set toNEW, since there is no sub-build in that case.

SOURCE_DIR, BINARY_DIR

The SOURCE_DIR and BINARY_DIR arguments are supported byExternalProject_Add(), but different default values are used byFetchContent_Populate(). SOURCE_DIR defaults to${CMAKE_CURRENT_BINARY_DIR}/<lowercaseName>-src, and BINARY_DIRdefaults to ${CMAKE_CURRENT_BINARY_DIR}/<lowercaseName>-build. If a relative path is specified, it will be interpreted as relative toCMAKE_CURRENT_BINARY_DIR.

In addition to the above explicit options, any other unrecognized options are passed through unmodified to ExternalProject_Add() to set up the download, patch, and update steps. The following options are explicitly prohibited (they are disabled by the FetchContent_Populate() command):

With this form, the FETCHCONTENT_FULLY_DISCONNECTED andFETCHCONTENT_UPDATES_DISCONNECTED variables and policyCMP0170 are ignored.

When this form of FetchContent_Populate() returns, the following variables will be set in the scope of the caller:

<lowercaseName>_SOURCE_DIR

The location where the populated content can be found upon return.

<lowercaseName>_BINARY_DIR

A directory originally intended for use as a corresponding build directory, but is unlikely to be relevant when using this form of the command.

If using FetchContent_Populate() withinCMake script mode, be aware that the implementation sets up a sub-build which therefore requires a CMake generator and build tool to be available. If these cannot be found by default, then the CMAKE_GENERATOR and potentially theCMAKE_MAKE_PROGRAM variables will need to be set appropriately on the command line invoking the script.

Changed in version 3.30: If policy CMP0168 is set to NEW, no sub-build is used. Within CMake script mode, that allowsFetchContent_Populate() to be called without any build tool or CMake generator.

Added in version 3.18: Added support for the DOWNLOAD_NO_EXTRACT option.

The command supports another form, although it should no longer be used:

FetchContent_Populate()

Changed in version 3.30: This form is deprecated. Policy CMP0169 provides backward compatibility for projects that still need to use this form, but projects should be updated to use FetchContent_MakeAvailable() instead.

In this form, the only argument given to FetchContent_Populate() is the<name>. When used this way, the command assumes the content details have been recorded by an earlier call to FetchContent_Declare(). The details are stored in a global property, so they are unaffected by things like variable or directory scope. Therefore, it doesn't matter where in the project the details were previously declared, as long as they have been declared before the call to FetchContent_Populate(). Those saved details are then used to populate the content using a method based onExternalProject_Add() (see policy CMP0168 for important behavioral aspects of how that is done).

When this form of FetchContent_Populate() returns, the following variables will be set in the scope of the caller:

<lowercaseName>_POPULATED

This will always be set to TRUE by the call.

<lowercaseName>_SOURCE_DIR

The location where the populated content can be found upon return.

<lowercaseName>_BINARY_DIR

A directory intended for use as a corresponding build directory.

The values of the three variables can also be retrieved from anywhere in the project hierarchy using the FetchContent_GetProperties() command.

The implementation ensures that if the content has already been populated in a previous CMake run, that content will be reused rather than repopulating again. For the common case where population involves downloading content, the cost of the download is only paid once. But note that it is an error to call FetchContent_Populate(<name>) with the same <name> more than once within a single CMake run. See FetchContent_GetProperties()for how to determine if population of a <name> has already been performed in the current run.

FetchContent_GetProperties

When using saved content details, a call toFetchContent_MakeAvailable() or FetchContent_Populate()records information in global properties which can be queried at any time. This information may include the source and binary directories associated with the content, and also whether or not the content population has been processed during the current configure run.

FetchContent_GetProperties( [SOURCE_DIR ] [BINARY_DIR ] [POPULATED ] )

The SOURCE_DIR, BINARY_DIR, and POPULATED options can be used to specify which properties should be retrieved. Each option accepts a value which is the name of the variable in which to store that property. Most of the time though, only <name> is given, in which case the call will then set the same variables as a call toFetchContent_MakeAvailable(name) orFetchContent_Populate(name). Note that the SOURCE_DIR and BINARY_DIR values can be empty if the call is fulfilled by a dependency provider.

This command is rarely needed when usingFetchContent_MakeAvailable(). It is more commonly used as part of implementing the deprecated pattern with FetchContent_Populate(), which ensures that the relevant variables will always be defined regardless of whether or not the population has been performed elsewhere in the project already:

WARNING: This pattern is deprecated, don't use it!

Check if population has already been performed

FetchContent_GetProperties(depname) if(NOT depname_POPULATED)

Fetch the content using previously declared details

FetchContent_Populate(depname)

Set custom variables, policies, etc.

...

Bring the populated content into the build

add_subdirectory(${depname_SOURCE_DIR} ${depname_BINARY_DIR}) endif()

FetchContent_SetPopulated

Added in version 3.24.

Note

This command should only be called bydependency providers. Calling it in any other context is unsupported and future CMake versions may halt with a fatal error in such cases.

FetchContent_SetPopulated( [SOURCE_DIR ] [BINARY_DIR ] )

If a provider command fulfills a FETCHCONTENT_MAKEAVAILABLE_SERIALrequest, it must call this function before returning. The SOURCE_DIRand BINARY_DIR arguments can be used to specify the values thatFetchContent_GetProperties() should return for its corresponding arguments. Only provide SOURCE_DIR and BINARY_DIR if they have the same meaning as if they had been populated by the built-inFetchContent_MakeAvailable() implementation.

Variables

A number of cache variables can influence the behavior where details from aFetchContent_Declare() call are used to populate content.

Note

All of these variables are intended for the developer to customize behavior. They should not normally be set by the project.

FETCHCONTENT_BASE_DIR

In most cases, the saved details do not specify any options relating to the directories to use for the internal sub-build, final source, and build areas. It is generally best to leave these decisions up to the FetchContentmodule to handle on the project's behalf. The FETCHCONTENT_BASE_DIRcache variable controls the point under which all content population directories are collected, but in most cases, developers would not need to change this. The default location is ${CMAKE_BINARY_DIR}/_deps, but if developers change this value, they should aim to keep the path short and just below the top level of the build tree to avoid running into path length problems on Windows.

FETCHCONTENT_QUIET

The logging output during population can be quite verbose, making the configure stage quite noisy. This cache option (ON by default) hides all population output unless an error is encountered. If experiencing problems with hung downloads, temporarily switching this option off may help diagnose which content population is causing the issue.

Changed in version 3.30: FETCHCONTENT_QUIET is ignored if policy CMP0168 is set toNEW. The output is still quiet by default in that case, but verbosity is controlled by the message logging level (seeCMAKE_MESSAGE_LOG_LEVEL and--log-level).

FETCHCONTENT_FULLY_DISCONNECTED

When this option is enabled, no attempt is made to download or update any content. It is assumed that all content has already been populated in a previous run, or the source directories have been pointed at existing contents the developer has provided manually (using options described further below). When the developer knows that no changes have been made to any content details, turning this option ON can speed up the configure stage. It is OFF by default.

Note

The FETCHCONTENT_FULLY_DISCONNECTED variable is not an appropriate way to prevent any network access on the first run in a build directory. Doing so can break projects, lead to misleading error messages, and hide subtle population failures. This variable is specifically intended to only be turned on after the first time CMake has been run. If you want to prevent network access even on the first run, use adependency provider and populate the dependency from local content instead.

Changed in version 3.30: The constraint that the source directory has already been populated whenFETCHCONTENT_FULLY_DISCONNECTED is true is now enforced. See policy CMP0170.

FETCHCONTENT_UPDATES_DISCONNECTED

This is a less severe download/update control compared toFETCHCONTENT_FULLY_DISCONNECTED. Instead of bypassing all download and update logic, FETCHCONTENT_UPDATES_DISCONNECTED only prevents the update step from making connections to remote servers when using the git or hg download methods. Updates still occur if details about the update step change, but the update is attempted with only the information already available locally (so switching to a different tag or commit that is already fetched locally will succeed, but switching to an unknown commit hash will fail). The download step is not affected, so if content has not been downloaded previously, it will still be downloaded when this option is enabled. This can speed up the configure step, but not as much as FETCHCONTENT_FULLY_DISCONNECTED.FETCHCONTENT_UPDATES_DISCONNECTED is OFF by default.

FETCHCONTENT_TRY_FIND_PACKAGE_MODE

Added in version 3.24.

This variable modifies the details that FetchContent_Declare()records for a given dependency. While it ultimately controls the behavior of FetchContent_MakeAvailable(), it is the variable's value whenFetchContent_Declare() is called that gets used. It makes no difference what the variable is set to whenFetchContent_MakeAvailable() is called. Since the variable should only be set by the user and not by projects directly, it will typically have the same value throughout anyway, so this distinction is not usually noticeable.

FETCHCONTENT_TRY_FIND_PACKAGE_MODE ultimately controls whetherFetchContent_MakeAvailable() is allowed to callfind_package() to satisfy a dependency. The variable can be set to one of the following values:

OPT_IN

FetchContent_MakeAvailable() will only callfind_package() if the FetchContent_Declare() call included a FIND_PACKAGE_ARGS keyword. This is also the default behavior if FETCHCONTENT_TRY_FIND_PACKAGE_MODE is not set.

ALWAYS

find_package() can be called byFetchContent_MakeAvailable() regardless of whether theFetchContent_Declare() call included a FIND_PACKAGE_ARGSkeyword or not. If no FIND_PACKAGE_ARGS keyword was given, the behavior will be as though FIND_PACKAGE_ARGS had been provided, with no additional arguments after it.

NEVER

FetchContent_MakeAvailable() will not callfind_package(). Any FIND_PACKAGE_ARGS given to theFetchContent_Declare() call will be ignored.

As a special case, if the FETCHCONTENT_SOURCE_DIR_variable has a non-empty value for a dependency, it is assumed that the user is overriding all other methods of making that dependency available.FETCHCONTENT_TRY_FIND_PACKAGE_MODE will have no effect on that dependency and FetchContent_MakeAvailable() will not try to callfind_package() for it.

In addition to the above, the following variables are also defined for each content name:

FETCHCONTENT_SOURCE_DIR_

If this is set, no download or update steps are performed for the specified content and the <lowercaseName>_SOURCE_DIR variable returned to the caller is pointed at this location. This gives developers a way to have a separate checkout of the content that they can modify freely without interference from the build. The build simply uses that existing source, but it still defines <lowercaseName>_BINARY_DIR to point inside its own build area. Developers are strongly encouraged to use this mechanism rather than editing the sources populated in the default location, as changes to sources in the default location can be lost when content population details are changed by the project.

FETCHCONTENT_UPDATES_DISCONNECTED_

This is the per-content equivalent ofFETCHCONTENT_UPDATES_DISCONNECTED. If the global option or this option is ON, then updates for the git and hg methods will not contact any remote for the named content. They will only use information already available locally. Disabling updates for individual content can be useful for content whose details rarely change, while still leaving other frequently changing content with updates enabled.

Examples

Typical Case

This first fairly straightforward example ensures that some popular testing frameworks are available to the main build:

include(FetchContent) FetchContent_Declare( googletest GIT_REPOSITORY https://github.com/google/googletest.git GIT_TAG 703bd9caab50b139428cea1aaff9974ebee5742e # release-1.10.0 ) FetchContent_Declare( Catch2 GIT_REPOSITORY https://github.com/catchorg/Catch2.git GIT_TAG 605a34765aa5d5ecbf476b4598a862ada971b0cc # v3.0.1 )

After the following call, the CMake targets defined by googletest and

Catch2 will be available to the rest of the build

FetchContent_MakeAvailable(googletest Catch2)

Integrating With find_package()

For the previous example, if the user wanted to try to find googletestand Catch2 via find_package() first before trying to download and build them from source, they could set theFETCHCONTENT_TRY_FIND_PACKAGE_MODE variable to ALWAYS. This would also affect any other calls to FetchContent_Declare()throughout the project, which might not be acceptable. The behavior can be enabled for just these two dependencies instead by adding FIND_PACKAGE_ARGSto the declared details and leavingFETCHCONTENT_TRY_FIND_PACKAGE_MODE unset, or set to OPT_IN:

include(FetchContent) FetchContent_Declare( googletest GIT_REPOSITORY https://github.com/google/googletest.git GIT_TAG 703bd9caab50b139428cea1aaff9974ebee5742e # release-1.10.0 FIND_PACKAGE_ARGS NAMES GTest ) FetchContent_Declare( Catch2 GIT_REPOSITORY https://github.com/catchorg/Catch2.git GIT_TAG 605a34765aa5d5ecbf476b4598a862ada971b0cc # v3.0.1 FIND_PACKAGE_ARGS )

This will try calling find_package() first for both dependencies

FetchContent_MakeAvailable(googletest Catch2)

For Catch2, no additional arguments to find_package() are needed, so no additional arguments are provided after the FIND_PACKAGE_ARGSkeyword. For googletest, its package is more commonly called GTest, so arguments are added to support it being found by that name.

If the user wanted to disable FetchContent_MakeAvailable() from calling find_package() for any dependency, even if it providedFIND_PACKAGE_ARGS in its declared details, they could setFETCHCONTENT_TRY_FIND_PACKAGE_MODE to NEVER.

If the project wanted to indicate that these two dependencies should be downloaded and built from source and that find_package() calls should be redirected to use the built dependencies, theOVERRIDE_FIND_PACKAGE option should be used when declaring the content details:

include(FetchContent) FetchContent_Declare( googletest GIT_REPOSITORY https://github.com/google/googletest.git GIT_TAG 703bd9caab50b139428cea1aaff9974ebee5742e # release-1.10.0 OVERRIDE_FIND_PACKAGE ) FetchContent_Declare( Catch2 GIT_REPOSITORY https://github.com/catchorg/Catch2.git GIT_TAG 605a34765aa5d5ecbf476b4598a862ada971b0cc # v3.0.1 OVERRIDE_FIND_PACKAGE )

The following will automatically forward through to FetchContent_MakeAvailable()

find_package(googletest) find_package(Catch2)

CMake provides a FindGTest module which defines some variables that older projects may use instead of linking to the imported targets. To support those cases, we can provide an extra file. In keeping with the "first to define, wins" philosophy of FetchContent, we only write out that file if something else hasn't already done so.

FetchContent_MakeAvailable(googletest)

if(NOT EXISTS ${CMAKE_FIND_PACKAGE_REDIRECTS_DIR}/googletest-extra.cmake AND NOT EXISTS ${CMAKE_FIND_PACKAGE_REDIRECTS_DIR}/googletestExtra.cmake) file(WRITE ${CMAKE_FIND_PACKAGE_REDIRECTS_DIR}/googletest-extra.cmake [=[ if("${GTEST_LIBRARIES}" STREQUAL "" AND TARGET GTest::gtest) set(GTEST_LIBRARIES GTest::gtest) endif() if("${GTEST_MAIN_LIBRARIES}" STREQUAL "" AND TARGET GTest::gtest_main) set(GTEST_MAIN_LIBRARIES GTest::gtest_main) endif() if("${GTEST_BOTH_LIBRARIES}" STREQUAL "") set(GTEST_BOTH_LIBRARIES GTESTLIBRARIES{GTEST_LIBRARIES} GTESTLIBRARIES{GTEST_MAIN_LIBRARIES}) endif() ]=]) endif()

Projects will also likely be using find_package(GTest) rather thanfind_package(googletest), but it is possible to make use of theCMAKE_FIND_PACKAGE_REDIRECTS_DIR area to pull in the latter as a dependency of the former. This is likely to be sufficient to satisfy a typical find_package(GTest) call.

FetchContent_MakeAvailable(googletest)

if(NOT EXISTS ${CMAKE_FIND_PACKAGE_REDIRECTS_DIR}/gtest-config.cmake AND NOT EXISTS ${CMAKE_FIND_PACKAGE_REDIRECTS_DIR}/GTestConfig.cmake) file(WRITE ${CMAKE_FIND_PACKAGE_REDIRECTS_DIR}/gtest-config.cmake [=[ include(CMakeFindDependencyMacro) find_dependency(googletest) ]=]) endif()

if(NOT EXISTS ${CMAKE_FIND_PACKAGE_REDIRECTS_DIR}/gtest-config-version.cmake AND NOT EXISTS ${CMAKE_FIND_PACKAGE_REDIRECTS_DIR}/GTestConfigVersion.cmake) file(WRITE ${CMAKE_FIND_PACKAGE_REDIRECTS_DIR}/gtest-config-version.cmake [=[ include(${CMAKE_FIND_PACKAGE_REDIRECTS_DIR}/googletest-config-version.cmake OPTIONAL) if(NOT PACKAGE_VERSION_COMPATIBLE) include(${CMAKE_FIND_PACKAGE_REDIRECTS_DIR}/googletestConfigVersion.cmake OPTIONAL) endif() ]=]) endif()

Overriding Where To Find CMakeLists.txt

If the sub-project's CMakeLists.txt file is not at the top level of its source tree, the SOURCE_SUBDIR option can be used to tell FetchContentwhere to find it. The following example shows how to use that option, and it also sets a variable which is meaningful to the subproject before pulling it into the main build (set as an INTERNAL cache variable to avoid problems with policy CMP0077):

include(FetchContent) FetchContent_Declare( protobuf GIT_REPOSITORY https://github.com/protocolbuffers/protobuf.git GIT_TAG ae50d9b9902526efd6c7a1907d09739f959c6297 # v3.15.0 SOURCE_SUBDIR cmake ) set(protobuf_BUILD_TESTS OFF CACHE INTERNAL "") FetchContent_MakeAvailable(protobuf)

Complex Dependency Hierarchies

In more complex project hierarchies, the dependency relationships can be more complicated. Consider a hierarchy where projA is the top level project and it depends directly on projects projB and projC. Both projB andprojC can be built standalone and they also both depend on another projectprojD. projB additionally depends on projE. This example assumes that all five projects are available on a company git server. TheCMakeLists.txt of each project might have sections like the following:

projA

include(FetchContent) FetchContent_Declare( projB GIT_REPOSITORY git@mycompany.com:git/projB.git GIT_TAG 4a89dc7e24ff212a7b5167bef7ab079d ) FetchContent_Declare( projC GIT_REPOSITORY git@mycompany.com:git/projC.git GIT_TAG 4ad4016bd1d8d5412d135cf8ceea1bb9 ) FetchContent_Declare( projD GIT_REPOSITORY git@mycompany.com:git/projD.git GIT_TAG origin/integrationBranch ) FetchContent_Declare( projE GIT_REPOSITORY git@mycompany.com:git/projE.git GIT_TAG v2.3-rc1 )

Order is important, see notes in the discussion further below

FetchContent_MakeAvailable(projD projB projC)

projB

include(FetchContent) FetchContent_Declare( projD GIT_REPOSITORY git@mycompany.com:git/projD.git GIT_TAG 20b415f9034bbd2a2e8216e9a5c9e632 ) FetchContent_Declare( projE GIT_REPOSITORY git@mycompany.com:git/projE.git GIT_TAG 68e20f674a48be38d60e129f600faf7d )

FetchContent_MakeAvailable(projD projE)

projC

include(FetchContent) FetchContent_Declare( projD GIT_REPOSITORY git@mycompany.com:git/projD.git GIT_TAG 7d9a17ad2c962aa13e2fbb8043fb6b8a )

FetchContent_MakeAvailable(projD)

A few key points should be noted in the above:

Populating Content Without Adding It To The Build

Projects don't always need to add the populated content to the build. Sometimes the project just wants to make the downloaded content available at a predictable location. The next example ensures that a set of standard company toolchain files (and potentially even the toolchain binaries themselves) is available early enough to be used for that same build.

cmake_minimum_required(VERSION 3.14)

include(FetchContent) FetchContent_Declare( mycom_toolchains URL https://intranet.mycompany.com//toolchains_1.3.2.tar.gz ) FetchContent_MakeAvailable(mycom_toolchains)

project(CrossCompileExample)

The project could be configured to use one of the downloaded toolchains like so:

cmake -DCMAKE_TOOLCHAIN_FILE=_deps/mycom_toolchains-src/toolchain_arm.cmake /path/to/src

When CMake processes the CMakeLists.txt file, it will download and unpack the tarball into _deps/mycompany_toolchains-src relative to the build directory. The CMAKE_TOOLCHAIN_FILE variable is not used until the project() command is reached, at which point CMake looks for the named toolchain file relative to the build directory. Because the tarball has already been downloaded and unpacked by then, the toolchain file will be in place, even the very first time that cmake is run in the build directory.

Populating Content In CMake Script Mode

This last example demonstrates how one might download and unpack a firmware tarball using CMake's script mode. The call to FetchContent_Populate() specifies all the content details and the unpacked firmware will be placed in a firmware directory below the current working directory.

getFirmware.cmake

NOTE: Intended to be run in script mode with cmake -P

include(FetchContent) FetchContent_Populate( firmware URL https://mycompany.com/assets/firmware-1.23-arm.tar.gz URL_HASH MD5=68247684da89b608d466253762b0ff11 SOURCE_DIR firmware )