Geometry – Commons Geometry (original) (raw)

Apache Commons Geometry

Commons Geometry is a general-purpose Java library for geometric processing. The primary goal of the project is to provide a set of geometric types and utilities that are

The code below gives a small sample of the API by computing the difference of a cube and an approximation of a sphere and writing the result to a file using theOBJ data format. See theuser guide for more details.

// construct a precision instance to handle floating-point comparisons Precision.DoubleEquivalence precision = Precision.doubleEquivalenceOfEpsilon(1e-6);

// create a BSP tree representing the unit cube RegionBSPTree3D tree = Parallelepiped.unitCube(precision).toTree();

// create a sphere centered on the origin Sphere sphere = Sphere.from(Vector3D.ZERO, 0.65, precision);

// subtract a BSP tree approximation of the sphere containing 512 facets // from the cube, modifying the cube tree in place tree.difference(sphere.toTree(3));

// compute some properties of the resulting region double size = tree.getSize(); // 0.11509505362599505 Vector3D centroid = tree.getCentroid(); // (0, 0, 0)

// convert to a triangle mesh TriangleMesh mesh = tree.toTriangleMesh(precision);

// save as an OBJ file IO3D.write(mesh, Paths.get("target/cube-minus-sphere.obj"));

Below is an image of the triangle mesh rendered with Blender.

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