tetrixboard.cpp Example File | Qt 4.8 (original) (raw)
widgets/tetrix/tetrixboard.cpp
#include
#include "tetrixboard.h"
TetrixBoard::TetrixBoard(QWidget *parent) : QFrame(parent) { setFrameStyle(QFrame::Panel | QFrame::Sunken); setFocusPolicy(Qt::StrongFocus); isStarted = false; isPaused = false; clearBoard();
nextPiece.setRandomShape();}
void TetrixBoard::setNextPieceLabel(QLabel *label) { nextPieceLabel = label; }
QSize TetrixBoard::sizeHint() const { return QSize(BoardWidth * 15 + frameWidth() * 2, BoardHeight * 15 + frameWidth() * 2); }
QSize TetrixBoard::minimumSizeHint() const { return QSize(BoardWidth * 5 + frameWidth() * 2, BoardHeight * 5 + frameWidth() * 2); }
void TetrixBoard::start() { if (isPaused) return;
isStarted = true;
isWaitingAfterLine = false;
numLinesRemoved = 0;
numPiecesDropped = 0;
score = 0;
level = 1;
clearBoard();
emit linesRemovedChanged(numLinesRemoved);
emit scoreChanged(score);
emit levelChanged(level);
newPiece();
timer.start(timeoutTime(), this);}
void TetrixBoard::pause() { if (!isStarted) return;
isPaused = !isPaused;
if (isPaused) {
timer.stop();
} else {
timer.start(timeoutTime(), this);
}
update();}
void TetrixBoard::paintEvent(QPaintEvent *event) { QFrame::paintEvent(event);
[QPainter](qpainter.html) painter(this);
[QRect](qrect.html) rect = contentsRect();
if (isPaused) {
painter.drawText(rect, [Qt](qt-module.html)::AlignCenter, tr("Pause"));
return;
}
int boardTop = rect.bottom() - BoardHeight*squareHeight();
for (int i = 0; i < BoardHeight; ++i) {
for (int j = 0; j < BoardWidth; ++j) {
TetrixShape shape = shapeAt(j, BoardHeight - i - 1);
if (shape != NoShape)
drawSquare(painter, rect.left() + j * squareWidth(),
boardTop + i * squareHeight(), shape);
}
}
if (curPiece.shape() != NoShape) {
for (int i = 0; i < 4; ++i) {
int x = curX + curPiece.x(i);
int y = curY - curPiece.y(i);
drawSquare(painter, rect.left() + x * squareWidth(),
boardTop + (BoardHeight - y - 1) * squareHeight(),
curPiece.shape());
}
}}
void TetrixBoard::keyPressEvent(QKeyEvent *event) { if (!isStarted || isPaused || curPiece.shape() == NoShape) { QFrame::keyPressEvent(event); return; }
switch (event->key()) {
case [Qt](qt-module.html)::Key_Left:
tryMove(curPiece, curX - 1, curY);
break;
case [Qt](qt-module.html)::Key_Right:
tryMove(curPiece, curX + 1, curY);
break;
case [Qt](qt-module.html)::Key_Down:
tryMove(curPiece.rotatedRight(), curX, curY);
break;
case [Qt](qt-module.html)::Key_Up:
tryMove(curPiece.rotatedLeft(), curX, curY);
break;
case [Qt](qt-module.html)::Key_Space:
dropDown();
break;
case [Qt](qt-module.html)::Key_D:
oneLineDown();
break;
default:
[QFrame](qframe.html)::keyPressEvent(event);
}}
void TetrixBoard::timerEvent(QTimerEvent *event) { if (event->timerId() == timer.timerId()) { if (isWaitingAfterLine) { isWaitingAfterLine = false; newPiece(); timer.start(timeoutTime(), this); } else { oneLineDown(); } } else { QFrame::timerEvent(event); } }
void TetrixBoard::clearBoard() { for (int i = 0; i < BoardHeight * BoardWidth; ++i) board[i] = NoShape; }
void TetrixBoard::dropDown() { int dropHeight = 0; int newY = curY; while (newY > 0) { if (!tryMove(curPiece, curX, newY - 1)) break; --newY; ++dropHeight; } pieceDropped(dropHeight); }
void TetrixBoard::oneLineDown() { if (!tryMove(curPiece, curX, curY - 1)) pieceDropped(0); }
void TetrixBoard::pieceDropped(int dropHeight) { for (int i = 0; i < 4; ++i) { int x = curX + curPiece.x(i); int y = curY - curPiece.y(i); shapeAt(x, y) = curPiece.shape(); }
++numPiecesDropped;
if (numPiecesDropped % 25 == 0) {
++level;
timer.start(timeoutTime(), this);
emit levelChanged(level);
}
score += dropHeight + 7;
emit scoreChanged(score);
removeFullLines();
if (!isWaitingAfterLine)
newPiece();}
void TetrixBoard::removeFullLines() { int numFullLines = 0;
for (int i = BoardHeight - 1; i >= 0; --i) {
bool lineIsFull = true;
for (int j = 0; j < BoardWidth; ++j) {
if (shapeAt(j, i) == NoShape) {
lineIsFull = false;
break;
}
}
if (lineIsFull) {
++numFullLines;
for (int k = i; k < BoardHeight - 1; ++k) {
for (int j = 0; j < BoardWidth; ++j)
shapeAt(j, k) = shapeAt(j, k + 1);
}
for (int j = 0; j < BoardWidth; ++j)
shapeAt(j, BoardHeight - 1) = NoShape;
}
}
if (numFullLines > 0) {
numLinesRemoved += numFullLines;
score += 10 * numFullLines;
emit linesRemovedChanged(numLinesRemoved);
emit scoreChanged(score);
timer.start(500, this);
isWaitingAfterLine = true;
curPiece.setShape(NoShape);
update();
}}
void TetrixBoard::newPiece() { curPiece = nextPiece; nextPiece.setRandomShape(); showNextPiece(); curX = BoardWidth / 2 + 1; curY = BoardHeight - 1 + curPiece.minY();
if (!tryMove(curPiece, curX, curY)) {
curPiece.setShape(NoShape);
timer.stop();
isStarted = false;
}}
void TetrixBoard::showNextPiece() { if (!nextPieceLabel) return;
int dx = nextPiece.maxX() - nextPiece.minX() + 1;
int dy = nextPiece.maxY() - nextPiece.minY() + 1;
[QPixmap](qpixmap.html) pixmap(dx * squareWidth(), dy * squareHeight());
[QPainter](qpainter.html) painter(&pixmap);
painter.fillRect(pixmap.rect(), nextPieceLabel->palette().background());
for (int i = 0; i < 4; ++i) {
int x = nextPiece.x(i) - nextPiece.minX();
int y = nextPiece.y(i) - nextPiece.minY();
drawSquare(painter, x * squareWidth(), y * squareHeight(),
nextPiece.shape());
}
nextPieceLabel->setPixmap(pixmap);}
bool TetrixBoard::tryMove(const TetrixPiece &newPiece, int newX, int newY) { for (int i = 0; i < 4; ++i) { int x = newX + newPiece.x(i); int y = newY - newPiece.y(i); if (x < 0 || x >= BoardWidth || y < 0 || y >= BoardHeight) return false; if (shapeAt(x, y) != NoShape) return false; }
curPiece = newPiece;
curX = newX;
curY = newY;
update();
return true;}
void TetrixBoard::drawSquare(QPainter &painter, int x, int y, TetrixShape shape) { static const QRgb colorTable[8] = { 0x000000, 0xCC6666, 0x66CC66, 0x6666CC, 0xCCCC66, 0xCC66CC, 0x66CCCC, 0xDAAA00 };
[QColor](qcolor.html) color = colorTable[int(shape)];
painter.fillRect(x + 1, y + 1, squareWidth() - 2, squareHeight() - 2,
color);
painter.setPen(color.light());
painter.drawLine(x, y + squareHeight() - 1, x, y);
painter.drawLine(x, y, x + squareWidth() - 1, y);
painter.setPen(color.dark());
painter.drawLine(x + 1, y + squareHeight() - 1,
x + squareWidth() - 1, y + squareHeight() - 1);
painter.drawLine(x + squareWidth() - 1, y + squareHeight() - 1,
x + squareWidth() - 1, y + 1);}
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