Qt Quick 3D - Custom Materials Example (original) (raw)
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import QtQuick 2.15 import QtQuick.Window 2.14 import QtQuick3D 1.15 import QtQuick3D.Materials 1.15
Window { width: 1280 height: 720 visible: true title: "Custom Materials Example"
[View3D](qml-qtquick3d-view3d.html) {
anchors.fill: parent
camera: camera
environment: SceneEnvironment {
clearColor: "#848895"
backgroundMode: SceneEnvironment.Color
probeBrightness: 1000
lightProbe: Texture {
source: "maps/OpenfootageNET_garage-1024.hdr"
}
antialiasingMode: SceneEnvironment.SSAA
antialiasingQuality: SceneEnvironment.VeryHigh
}
[PerspectiveCamera](qml-qtquick3d-perspectivecamera.html) {
id: camera
position: Qt.vector3d(0, 0, 600)
}
WeirdShape {
customMaterial: AluminumMaterial {
bump_amount: 5.0
}
position: Qt.vector3d(150, 150, -100)
}
WeirdShape {
customMaterial: CopperMaterial {}
position: Qt.vector3d(-150, -150, -100)
}
[Model](qml-qtquick3d-model.html) {
position: Qt.vector3d(-300, 0, 100)
scale: Qt.vector3d(2.5, 2.5, 2.5)
source: "#Sphere"
materials: [ [FrostedGlassSinglePassMaterial](qml-qtquick3d-materials-frostedglasssinglepassmaterial.html) {
roughness: 0.1
reflectivity_amount: 0.9
glass_ior: 1.9
glass_color: Qt.vector3d(0.85, 0.85, 0.9)
}
]
}
[Model](qml-qtquick3d-model.html) {
position: Qt.vector3d(300, 0, 100)
scale: Qt.vector3d(2.5, 2.5, 2.5)
source: "#Sphere"
materials: [ [PlasticStructuredRedMaterial](qml-qtquick3d-materials-plasticstructuredredmaterial.html) {
material_ior: 1.55
bump_factor: 0.1
}
]
}
}
}