Qt Quick 3D - Custom Materials Example (original) (raw)

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import QtQuick 2.15 import QtQuick.Window 2.14 import QtQuick3D 1.15 import QtQuick3D.Materials 1.15

Window { width: 1280 height: 720 visible: true title: "Custom Materials Example"

[View3D](qml-qtquick3d-view3d.html) {
    anchors.fill: parent
    camera: camera

    environment: SceneEnvironment {
        clearColor: "#848895"
        backgroundMode: SceneEnvironment.Color
        probeBrightness: 1000
        lightProbe: Texture {
            source: "maps/OpenfootageNET_garage-1024.hdr"
        }
        antialiasingMode: SceneEnvironment.SSAA
        antialiasingQuality: SceneEnvironment.VeryHigh
    }

    [PerspectiveCamera](qml-qtquick3d-perspectivecamera.html) {
        id: camera
        position: Qt.vector3d(0, 0, 600)
    }

    WeirdShape {
        customMaterial: AluminumMaterial {
            bump_amount: 5.0
        }
        position: Qt.vector3d(150, 150, -100)
    }

    WeirdShape {
        customMaterial: CopperMaterial {}
        position: Qt.vector3d(-150, -150, -100)
    }

    [Model](qml-qtquick3d-model.html) {
        position: Qt.vector3d(-300, 0, 100)
        scale: Qt.vector3d(2.5, 2.5, 2.5)
        source: "#Sphere"
        materials: [ [FrostedGlassSinglePassMaterial](qml-qtquick3d-materials-frostedglasssinglepassmaterial.html) {
                roughness: 0.1
                reflectivity_amount: 0.9
                glass_ior: 1.9
                glass_color: Qt.vector3d(0.85, 0.85, 0.9)
            }
        ]
    }

    [Model](qml-qtquick3d-model.html) {
        position: Qt.vector3d(300, 0, 100)
        scale: Qt.vector3d(2.5, 2.5, 2.5)
        source: "#Sphere"
        materials: [ [PlasticStructuredRedMaterial](qml-qtquick3d-materials-plasticstructuredredmaterial.html) {
                material_ior: 1.55
                bump_factor: 0.1
            }
        ]
    }
}

}