Qt Quick 3D - Custom Shaders Example (original) (raw)
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import QtQuick 2.15 import QtQuick.Window 2.11 import QtQuick3D 1.15 import QtQuick.Controls 2.4
Window { id: window width: 800 height: 600 visible: true color: "#848895"
MaterialControl {
id: control
anchors.top: parent.top
anchors.horizontalCenter: parent.horizontalCenter
}
[View3D](qml-qtquick3d-view3d.html) {
anchors.fill: parent
camera: camera
[PerspectiveCamera](qml-qtquick3d-perspectivecamera.html) {
id: camera
position: Qt.vector3d(0, 200, 300)
eulerRotation.x: -30
}
[Model](qml-qtquick3d-model.html) {
position: Qt.vector3d(0, 0, 0)
scale: Qt.vector3d(2, 2, 2)
source: "#Sphere"
materials: [
ExampleMaterial {
id: exampleMaterial
time: control.time
amplitude: control.amplitude
}
]
}
}
}