Qt Quick 3D - Custom Shaders Example (original) (raw)

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import QtQuick 2.15 import QtQuick.Window 2.11 import QtQuick3D 1.15 import QtQuick.Controls 2.4

Window { id: window width: 800 height: 600 visible: true color: "#848895"

MaterialControl {
    id: control
    anchors.top: parent.top
    anchors.horizontalCenter: parent.horizontalCenter
}

[View3D](qml-qtquick3d-view3d.html) {
    anchors.fill: parent
    camera: camera

    [PerspectiveCamera](qml-qtquick3d-perspectivecamera.html) {
        id: camera
        position: Qt.vector3d(0, 200, 300)
        eulerRotation.x: -30
    }

    [Model](qml-qtquick3d-model.html) {
        position: Qt.vector3d(0, 0, 0)
        scale: Qt.vector3d(2, 2, 2)
        source: "#Sphere"
        materials: [
            ExampleMaterial {
                id: exampleMaterial
                time: control.time
                amplitude: control.amplitude
            }
        ]
    }
}

}