Qt Quick 3D - HelloCube Example (original) (raw)
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import QtQuick 2.15 import QtQuick.Window 2.14 import QtQuick3D 1.15
Window { id: window width: 640 height: 640 visible: true color: "black"
[Rectangle](qml-qtquick-rectangle.html) {
id: qt_logo
width: 230
height: 230
anchors.top: parent.top
anchors.left: parent.left
anchors.margins: 10
color: "transparent"
layer.enabled: true
[Rectangle](qml-qtquick-rectangle.html) {
anchors.fill: parent
color: "black"
[Image](qml-qtquick-image.html) {
anchors.fill: parent
source: "qt_logo.png"
}
[Text](qml-qtquick-text.html) {
id: text
anchors.bottom: parent.bottom
anchors.left: parent.left
color: "white"
font.pixelSize: 17
text: qsTr("The Future is Written with Qt")
}
transform: Rotation {
id: rotation
origin.x: qt_logo.width / 2
origin.y: qt_logo.height / 2
axis { x: 1; y: 0; z: 0 }
}
[PropertyAnimation](qml-qtquick-propertyanimation.html) {
id: flip1
target: rotation
property: "angle"
duration: 600
to: 180
from: 0
}
[PropertyAnimation](qml-qtquick-propertyanimation.html) {
id: flip2
target: rotation
property: "angle"
duration: 600
to: 360
from: 180
}
}
}
[View3D](qml-qtquick3d-view3d.html) {
id: view
anchors.fill: parent
camera: camera
renderMode: View3D.Overlay
[PerspectiveCamera](qml-qtquick3d-perspectivecamera.html) {
id: camera
position: Qt.vector3d(0, 200, 300)
eulerRotation.x: -30
}
[DirectionalLight](qml-qtquick3d-directionallight.html) {
eulerRotation.x: -30
}
[Model](qml-qtquick3d-model.html) {
id: cube
visible: true
position: Qt.vector3d(0, 0, 0)
source: "#Cube"
materials: [ [DefaultMaterial](qml-qtquick3d-defaultmaterial.html) {
diffuseMap: Texture {
id: texture
sourceItem: qt_logo
}
}
]
eulerRotation.y: 90
SequentialAnimation on eulerRotation {
loops: Animation.Infinite
[PropertyAnimation](qml-qtquick-propertyanimation.html) {
duration: 5000
from: Qt.vector3d(0, 0, 0)
to: Qt.vector3d(360, 0, 360)
}
}
}
}
[MouseArea](qml-qtquick-mousearea.html) {
id: mouseArea
anchors.fill: qt_logo
[Text](qml-qtquick-text.html) {
id: clickme
anchors.top: mouseArea.top
anchors.horizontalCenter: mouseArea.horizontalCenter
font.pixelSize: 17
text: "Click me!"
color: "white"
SequentialAnimation on color {
loops: Animation.Infinite
[ColorAnimation](qml-qtquick-coloranimation.html) { duration: 400; from: "white"; to: "black" }
[ColorAnimation](qml-qtquick-coloranimation.html) { duration: 400; from: "black"; to: "white" }
}
states: [
[State](qml-qtqml-statemachine-state.html) {
name: "flipped";
[AnchorChanges](qml-qtquick-anchorchanges.html) {
target: clickme
anchors.top: undefined
anchors.bottom: mouseArea.bottom
}
}
]
}
onClicked: {
if (clickme.state == "flipped") {
clickme.state = "";
flip2.start();
} else {
clickme.state = "flipped";
flip1.start();
}
}
}
}