Qt Quick 3D - HelloCube Example (original) (raw)

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import QtQuick 2.15 import QtQuick.Window 2.14 import QtQuick3D 1.15

Window { id: window width: 640 height: 640 visible: true color: "black"

[Rectangle](qml-qtquick-rectangle.html) {
    id: qt_logo
    width: 230
    height: 230
    anchors.top: parent.top
    anchors.left: parent.left
    anchors.margins: 10
    color: "transparent"

    layer.enabled: true

    [Rectangle](qml-qtquick-rectangle.html) {
        anchors.fill: parent
        color: "black"

        [Image](qml-qtquick-image.html) {
            anchors.fill: parent
            source: "qt_logo.png"
        }
        [Text](qml-qtquick-text.html) {
            id: text
            anchors.bottom: parent.bottom
            anchors.left: parent.left
            color: "white"
            font.pixelSize: 17
            text: qsTr("The Future is Written with Qt")
        }

        transform: Rotation {
            id: rotation
            origin.x: qt_logo.width / 2
            origin.y: qt_logo.height / 2
            axis { x: 1; y: 0; z: 0 }
        }

        [PropertyAnimation](qml-qtquick-propertyanimation.html) {
            id: flip1
            target: rotation
            property: "angle"
            duration: 600
            to: 180
            from: 0
        }
        [PropertyAnimation](qml-qtquick-propertyanimation.html) {
            id: flip2
            target: rotation
            property: "angle"
            duration: 600
            to: 360
            from: 180
        }
    }
}

[View3D](qml-qtquick3d-view3d.html) {
    id: view
    anchors.fill: parent
    camera: camera
    renderMode: View3D.Overlay

    [PerspectiveCamera](qml-qtquick3d-perspectivecamera.html) {
        id: camera
        position: Qt.vector3d(0, 200, 300)
        eulerRotation.x: -30
    }

    [DirectionalLight](qml-qtquick3d-directionallight.html) {
        eulerRotation.x: -30
    }

    [Model](qml-qtquick3d-model.html) {
        id: cube
        visible: true
        position: Qt.vector3d(0, 0, 0)
        source: "#Cube"
        materials: [ [DefaultMaterial](qml-qtquick3d-defaultmaterial.html) {
                diffuseMap: Texture {
                    id: texture
                    sourceItem: qt_logo
                }
            }
        ]
        eulerRotation.y: 90

        SequentialAnimation on eulerRotation {
            loops: Animation.Infinite
            [PropertyAnimation](qml-qtquick-propertyanimation.html) {
                duration: 5000
                from: Qt.vector3d(0, 0, 0)
                to: Qt.vector3d(360, 0, 360)
            }
        }
    }
}

[MouseArea](qml-qtquick-mousearea.html) {
    id: mouseArea
    anchors.fill: qt_logo

    [Text](qml-qtquick-text.html) {
        id: clickme
        anchors.top: mouseArea.top
        anchors.horizontalCenter: mouseArea.horizontalCenter
        font.pixelSize: 17
        text: "Click me!"
        color: "white"

        SequentialAnimation on color {
            loops: Animation.Infinite
            [ColorAnimation](qml-qtquick-coloranimation.html) { duration: 400; from: "white"; to: "black" }
            [ColorAnimation](qml-qtquick-coloranimation.html) { duration: 400; from: "black"; to: "white" }
        }

        states: [
            [State](qml-qtqml-statemachine-state.html) {
                name: "flipped";
                [AnchorChanges](qml-qtquick-anchorchanges.html) {
                    target: clickme
                    anchors.top: undefined
                    anchors.bottom: mouseArea.bottom
                }
            }
        ]
    }

    onClicked: {
        if (clickme.state == "flipped") {
            clickme.state = "";
            flip2.start();
        } else {
            clickme.state = "flipped";
            flip1.start();
        }
    }
}

}