Qt Quick 3D - Simple Example (original) (raw)

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import QtQuick 2.15 import QtQuick.Window 2.14 import QtQuick3D 1.15

Window { id: window width: 1280 height: 720 visible: true

[View3D](qml-qtquick3d-view3d.html) {
    id: view
    anchors.fill: parent

    environment: SceneEnvironment {
        clearColor: "skyblue"
        backgroundMode: SceneEnvironment.Color
    }

    [PerspectiveCamera](qml-qtquick3d-perspectivecamera.html) {
        position: Qt.vector3d(0, 200, 300)
        eulerRotation.x: -30
    }

    [DirectionalLight](qml-qtquick3d-directionallight.html) {
        eulerRotation.x: -30
        eulerRotation.y: -70
    }

    [Model](qml-qtquick3d-model.html) {
        position: Qt.vector3d(0, -200, 0)
        source: "#Cylinder"
        scale: Qt.vector3d(2, 0.2, 1)
        materials: [ [DefaultMaterial](qml-qtquick3d-defaultmaterial.html) {
                diffuseColor: "red"
            }
        ]
    }

    [Model](qml-qtquick3d-model.html) {
        position: Qt.vector3d(0, 150, 0)
        source: "#Sphere"

        materials: [ [DefaultMaterial](qml-qtquick3d-defaultmaterial.html) {
                diffuseColor: "blue"
            }
        ]

        SequentialAnimation on y {
            loops: Animation.Infinite
            [NumberAnimation](qml-qtquick-numberanimation.html) {
                duration: 3000
                to: -150
                from: 150
                easing.type:Easing.InQuad
            }
            [NumberAnimation](qml-qtquick-numberanimation.html) {
                duration: 3000
                to: 150
                from: -150
                easing.type:Easing.OutQuad
            }
        }
    }
}

}