Encoder in rustc_serialize - Rust (original) (raw)

pub trait Encoder {
Show 17 methods    // Required methods
    fn emit_usize(&mut self, v: usize);
    fn emit_u128(&mut self, v: u128);
    fn emit_u64(&mut self, v: u64);
    fn emit_u32(&mut self, v: u32);
    fn emit_u16(&mut self, v: u16);
    fn emit_u8(&mut self, v: u8);
    fn emit_isize(&mut self, v: isize);
    fn emit_i128(&mut self, v: i128);
    fn emit_i64(&mut self, v: i64);
    fn emit_i32(&mut self, v: i32);
    fn emit_i16(&mut self, v: i16);
    fn emit_raw_bytes(&mut self, s: &[u8]);

    // Provided methods
    fn emit_i8(&mut self, v: i8) { ... }
    fn emit_bool(&mut self, v: bool) { ... }
    fn emit_char(&mut self, v: char) { ... }
    fn emit_str(&mut self, v: &str) { ... }
    fn emit_byte_str(&mut self, v: &[u8]) { ... }
}

Expand description

A note about error handling.

Encoders may be fallible, but in practice failure is rare and there are so many nested calls that typical Rust error handling (via Result and ?) is pervasive and has non-trivial cost. Instead, impls of this trait must implement a delayed error handling strategy. If a failure occurs, they should record this internally, and all subsequent encoding operations can be processed or ignored, whichever is appropriate. Then they should provide a finish method that finishes up encoding. If the encoder is fallible,finish should return a Result that indicates success or failure.

This current does not support f32 nor f64, as they’re not needed in any serialized data structures. That could be changed, but consider whether it really makes sense to store floating-point values at all. (If you need it, revert https://github.com/rust-lang/rust/pull/109984.)

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