Limits - The Rust Reference (original) (raw)
The Rust Reference
Limits
The following attributes affect compile-time limits.
The recursion_limit attribute
The recursionlimit
attribute may be applied at the crate level to set the maximum depth for potentially infinitely-recursive compile-time operations like macro expansion or auto-dereference.
It uses the MetaNameValueStrsyntax to specify the recursion depth.
Note
The default in
rustc
is 128.
#![allow(unused)]
#![recursion_limit = "4"]
fn main() {
macro_rules! a {
() => { a!(1); };
(1) => { a!(2); };
(2) => { a!(3); };
(3) => { a!(4); };
(4) => { };
}
// This fails to expand because it requires a recursion depth greater than 4.
a!{}
}
#![allow(unused)]
#![recursion_limit = "1"]
fn main() {
// This fails because it requires two recursive steps to auto-dereference.
(|_: &u8| {})(&&&1);
}
The type_length_limit attribute
The typelengthlimit
attribute limits the maximum number of type substitutions made when constructing a concrete type during monomorphization.
It is applied at the crate level, and uses the MetaNameValueStr syntax to set the limit based on the number of type substitutions.
Note
The default in
rustc
is 1048576.
#![type_length_limit = "4"]
fn f<T>(x: T) {}
// This fails to compile because monomorphizing to
// `f::<((((i32,), i32), i32), i32)>` requires more than 4 type elements.
f(((((1,), 2), 3), 4));