Gio.Menu (original) (raw)
Class
GioMenu
since: 2.32
Description [src]
final class Gio.Menu : Gio.MenuModel
{
/* No available fields */
}
Available since: 2.32
Constructors
Instance methods
g_menu_append
Convenience function for appending a normal menu item to the end ofmenu
. Combine g_menu_item_new()
and g_menu_insert_item()
for a more flexible alternative.
since: 2.32
g_menu_append_section
Convenience function for appending a section menu item to the end ofmenu
. Combine g_menu_item_new_section()
and g_menu_insert_item()
for a more flexible alternative.
since: 2.32
g_menu_append_submenu
Convenience function for appending a submenu menu item to the end ofmenu
. Combine g_menu_item_new_submenu()
and g_menu_insert_item()
for a more flexible alternative.
since: 2.32
g_menu_insert
Convenience function for inserting a normal menu item into menu
. Combine g_menu_item_new()
and g_menu_insert_item()
for a more flexible alternative.
since: 2.32
g_menu_insert_section
Convenience function for inserting a section menu item into menu
. Combine g_menu_item_new_section()
and g_menu_insert_item()
for a more flexible alternative.
since: 2.32
g_menu_insert_submenu
Convenience function for inserting a submenu menu item into menu
. Combine g_menu_item_new_submenu()
and g_menu_insert_item()
for a more flexible alternative.
since: 2.32
g_menu_prepend
Convenience function for prepending a normal menu item to the start of menu
. Combine g_menu_item_new()
and g_menu_insert_item()
for a more flexible alternative.
since: 2.32
g_menu_prepend_section
Convenience function for prepending a section menu item to the start of menu
. Combine g_menu_item_new_section()
and g_menu_insert_item()
for a more flexible alternative.
since: 2.32
g_menu_prepend_submenu
Convenience function for prepending a submenu menu item to the start of menu
. Combine g_menu_item_new_submenu()
and g_menu_insert_item()
for a more flexible alternative.
since: 2.32
Methods inherited from GObject (43)
Please see GObject for a full list of methods.
Signals
Signals inherited from GObject (1)
GObject::notify
The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.