Gio.Resource.load (original) (raw)
Function
GioResourceload
since: 2.32
Declaration [src]
GResource*
g_resource_load (
const gchar* filename,
GError** error
)
Description [src]
Loads a binary resource bundle and creates a GResourcerepresentation of it, allowing you to query it for data.
If you want to use this resource in the global resource namespace you need to register it with g_resources_register().
If filename
is empty or the data in it is corrupt,G_RESOURCE_ERROR_INTERNAL
will be returned. If filename
doesn’t exist, or there is an error in reading it, an error from g_mapped_file_new()will be returned.
Available since: 2.32
Parameters
filename
Type: const gchar*
The path of a filename to load, in the GLib filename encoding.
The data is owned by the caller of the function. |
---|
The value is a platform-native string, using the preferred OS encoding on Unix and UTF-8 on Windows. |
error
Type: GError **
The return location for a recoverable error.
The argument can be NULL. |
---|
If the return location is not NULL, then you must initialize it to a NULL GError*. |
The argument will be left initialized to NULL by the function if there are no errors. |
In case of error, the argument will be set to a newly allocated GError; the caller will take ownership of the data, and be responsible for freeing it. |
Return value
The caller of the function takes ownership of the data, and is responsible for freeing it.