Gio.Resource.load (original) (raw)

Function

GioResourceload

since: 2.32

Declaration [src]


GResource*
g_resource_load (
  const gchar* filename,
  GError** error
)

Description [src]

Loads a binary resource bundle and creates a GResourcerepresentation of it, allowing you to query it for data.

If you want to use this resource in the global resource namespace you need to register it with g_resources_register().

If filename is empty or the data in it is corrupt,G_RESOURCE_ERROR_INTERNAL will be returned. If filename doesn’t exist, or there is an error in reading it, an error from g_mapped_file_new()will be returned.

Available since: 2.32

Parameters

filename

Type: const gchar*

The path of a filename to load, in the GLib filename encoding.

The data is owned by the caller of the function.
The value is a platform-native string, using the preferred OS encoding on Unix and UTF-8 on Windows.

error

Type: GError **

The return location for a recoverable error.

The argument can be NULL.
If the return location is not NULL, then you must initialize it to a NULL GError*.
The argument will be left initialized to NULL by the function if there are no errors.
In case of error, the argument will be set to a newly allocated GError; the caller will take ownership of the data, and be responsible for freeing it.

Return value

The caller of the function takes ownership of the data, and is responsible for freeing it.