Coding Guidelines — The Linux Kernel documentation (original) (raw)
This document describes how to write Rust code in the kernel.
Style & formatting¶
The code should be formatted using rustfmt
. In this way, a person contributing from time to time to the kernel does not need to learn and remember one more style guide. More importantly, reviewers and maintainers do not need to spend time pointing out style issues anymore, and thus less patch roundtrips may be needed to land a change.
Note
Conventions on comments and documentation are not checked byrustfmt
. Thus those are still needed to be taken care of.
The default settings of rustfmt
are used. This means the idiomatic Rust style is followed. For instance, 4 spaces are used for indentation rather than tabs.
It is convenient to instruct editors/IDEs to format while typing, when saving or at commit time. However, if for some reason reformatting the entire kernel Rust sources is needed at some point, the following can be run:
It is also possible to check if everything is formatted (printing a diff otherwise), for instance for a CI, with:
Like clang-format
for the rest of the kernel, rustfmt
works on individual files, and does not require a kernel configuration. Sometimes it may even work with broken code.
Code documentation¶
Rust kernel code is not documented like C kernel code (i.e. via kernel-doc). Instead, the usual system for documenting Rust code is used: the rustdoc
tool, which uses Markdown (a lightweight markup language).
To learn Markdown, there are many guides available out there. For instance, the one at:
This is how a well-documented Rust function may look like:
/// Returns the contained [Some
] value, consuming the self
value,
/// without checking that the value is not [None
].
///
/// # Safety
///
/// Calling this method on [None
] is [undefined behavior].
///
/// [undefined behavior]: https://doc.rust-lang.org/reference/behavior-considered-undefined.html
///
/// # Examples
///
/// /// let x = Some("air"); /// assert_eq!(unsafe { x.unwrap_unchecked() }, "air"); ///
pub unsafe fn unwrap_unchecked(self) -> T {
match self {
Some(val) => val,
// SAFETY: The safety contract must be upheld by the caller.
None => unsafe { hint::unreachable_unchecked() },
}
}
This example showcases a few rustdoc
features and some conventions followed in the kernel:
- The first paragraph must be a single sentence briefly describing what the documented item does. Further explanations must go in extra paragraphs.
- Unsafe functions must document their safety preconditions under a
# Safety
section. - While not shown here, if a function may panic, the conditions under which that happens must be described under a
# Panics
section.
Please note that panicking should be very rare and used only with a good reason. In almost all cases, a fallible approach should be used, typically returning aResult
. - If providing examples of usage would help readers, they must be written in a section called
# Examples
. - Rust items (functions, types, constants...) must be linked appropriately (
rustdoc
will create a link automatically). - Any
unsafe
block must be preceded by a// SAFETY:
comment describing why the code inside is sound.
While sometimes the reason might look trivial and therefore unneeded, writing these comments is not just a good way of documenting what has been taken into account, but most importantly, it provides a way to know that there are no extra implicit constraints.
To learn more about how to write documentation for Rust and extra features, please take a look at the rustdoc
book at:
In addition, the kernel supports creating links relative to the source tree by prefixing the link destination with srctree/
. For instance:
//! C header: include/linux/printk.h
or:
/// [struct mutex
]: srctree/include/linux/mutex.h
Naming¶
Rust kernel code follows the usual Rust naming conventions:
When existing C concepts (e.g. macros, functions, objects...) are wrapped into a Rust abstraction, a name as close as reasonably possible to the C side should be used in order to avoid confusion and to improve readability when switching back and forth between the C and Rust sides. For instance, macros such aspr_info
from C are named the same in the Rust side.
Having said that, casing should be adjusted to follow the Rust naming conventions, and namespacing introduced by modules and types should not be repeated in the item names. For instance, when wrapping constants like:
#define GPIO_LINE_DIRECTION_IN 0 #define GPIO_LINE_DIRECTION_OUT 1
The equivalent in Rust may look like (ignoring documentation):
pub mod gpio { pub enum LineDirection { In = bindings::GPIO_LINE_DIRECTION_IN as _, Out = bindings::GPIO_LINE_DIRECTION_OUT as _, } }
That is, the equivalent of GPIO_LINE_DIRECTION_IN
would be referred to asgpio::LineDirection::In
. In particular, it should not be namedgpio::gpio_line_direction::GPIO_LINE_DIRECTION_IN
.
Lints¶
In Rust, it is possible to allow
particular warnings (diagnostics, lints) locally, making the compiler ignore instances of a given warning within a given function, module, block, etc.
It is similar to #pragma GCC diagnostic push
+ ignored
+ pop
in C[1]:
#pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wunused-function" static void f(void) {} #pragma GCC diagnostic pop
But way less verbose:
#[allow(dead_code)] fn f() {}
By that virtue, it makes it possible to comfortably enable more diagnostics by default (i.e. outside W=
levels). In particular, those that may have some false positives but that are otherwise quite useful to keep enabled to catch potential mistakes.
On top of that, Rust provides the expect
attribute which takes this further. It makes the compiler warn if the warning was not produced. For instance, the following will ensure that, when f()
is called somewhere, we will have to remove the attribute:
#[expect(dead_code)] fn f() {}
If we do not, we get a warning from the compiler:
warning: this lint expectation is unfulfilled
--> x.rs:3:10
|
3 | #[expect(dead_code)]
| ^^^^^^^^^
|
= note: #[warn(unfulfilled_lint_expectations)]
on by default
This means that expect
s do not get forgotten when they are not needed, which may happen in several situations, e.g.:
- Temporary attributes added while developing.
- Improvements in lints in the compiler, Clippy or custom tools which may remove a false positive.
- When the lint is not needed anymore because it was expected that it would be removed at some point, such as the
dead_code
example above.
It also increases the visibility of the remaining allow
s and reduces the chance of misapplying one.
Thus prefer expect
over allow
unless:
- Conditional compilation triggers the warning in some cases but not others.
If there are only a few cases where the warning triggers (or does not trigger) compared to the total number of cases, then one may consider using a conditionalexpect
(i.e.cfg_attr(..., expect(...))
). Otherwise, it is likely simpler to just useallow
. - Inside macros, when the different invocations may create expanded code that triggers the warning in some cases but not in others.
- When code may trigger a warning for some architectures but not others, such as an
as
cast to a C FFI type.
As a more developed example, consider for instance this program:
fn g() {}
fn main() { #[cfg(CONFIG_X)] g(); }
Here, function g()
is dead code if CONFIG_X
is not set. Can we useexpect
here?
#[expect(dead_code)] fn g() {}
fn main() { #[cfg(CONFIG_X)] g(); }
This would emit a lint if CONFIG_X
is set, since it is not dead code in that configuration. Therefore, in cases like this, we cannot use expect
as-is.
A simple possibility is using allow
:
#[allow(dead_code)] fn g() {}
fn main() { #[cfg(CONFIG_X)] g(); }
An alternative would be using a conditional expect
:
#[cfg_attr(not(CONFIG_X), expect(dead_code))] fn g() {}
fn main() { #[cfg(CONFIG_X)] g(); }
This would ensure that, if someone introduces another call to g()
somewhere (e.g. unconditionally), then it would be spotted that it is not dead code anymore. However, the cfg_attr
is more complex than a simple allow
.
Therefore, it is likely that it is not worth using conditional expect
s when more than one or two configurations are involved or when the lint may be triggered due to non-local changes (such as dead_code
).
For more information about diagnostics in Rust, please see:
Error handling¶
For some background and guidelines about Rust for Linux specific error handling, please see: