std::destroy_at - cppreference.com (original) (raw)

| | | | | ----------------------------------------------- | | ------------------------------------- | | template< class T > void destroy_at( T* p ); | | (since C++17) (constexpr since C++20) |

If T is not an array type, calls the destructor of the object pointed to by p, as if by p->~T().

If T is an array type, the program is ill-formed(until C++20)recursively destroys elements of *p in order, as if by calling std::destroy(std::begin(*p), std::end(*p))(since C++20).

[edit] Parameters

p - a pointer to the object to be destroyed

[edit] Possible implementation

template constexpr void destroy_at(T* p) { if constexpr (std::is_array_v) for (auto& elem : p) (destroy_at)(std::addressof(elem)); else p->~T(); } // C++17 version: // template void destroy_at(T p) { p->~T(); }

[edit] Notes

destroy_at deduces the type of object to be destroyed and hence avoids writing it explicitly in the destructor call.

When destroy_at is called in the evaluation of some constant expression e, the argument p must point to an object whose lifetime began within the evaluation of e. (since C++20)

[edit] Example

The following example demonstrates how to use destroy_at to destroy a contiguous sequence of elements.

#include #include #include   struct Tracer { int value; ~Tracer() { std::cout << value << " destructed\n"; } };   int main() { alignas(Tracer) unsigned char buffer[sizeof(Tracer) * 8];   for (int i = 0; i != 8; ++i) new(buffer + sizeof(Tracer) * i) Tracer{i}; // manually construct objects   auto ptr = std::launder(reinterpret_cast<Tracer*>(buffer));   for (int i = 0; i != 8; ++i) std::destroy_at(ptr + i); }

Output:

0 destructed 1 destructed 2 destructed 3 destructed 4 destructed 5 destructed 6 destructed 7 destructed

[edit] See also