The Image Package (original) (raw)

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Next: Image formats and types Up: Gandalf: The Fast Computer Previous: Single precision general size Contents The image package covers images of all formats and types, and defines low-level image manipulation routines. To be able to use any routine or structure in the image package use the declaration

  #include <gandalf/image.h>

but including individual module header files instead will speed up program compilation.


Subsections * Image formats and types * Simple image/pixel routines
* Image creation/destruction * Image file I/O
* Setting an image to a new format, type and dimensions
* Accessing single pixels
* Filling an image with a constant value
* Converting a pixel to a given format/type * Binary images * Pointer images * Copying/converting the whole or part of an image
* Accessing channels of an image * Displaying images * Image pyramids * Inverting an image * Image sequence I/O

2006-03-17