GeographicLib: Math.hpp File Reference (original) (raw)

Header for GeographicLib::Math class. More...

#include <[GeographicLib/Constants.hpp](Constants%5F8hpp%5Fsource.html)>
#include <cmath>
#include <algorithm>
#include <limits>

Go to the source code of this file.

Macros
#define GEOGRAPHICLIB_WORDS_BIGENDIAN 0
#define GEOGRAPHICLIB_HAVE_LONG_DOUBLE 0
#define GEOGRAPHICLIB_PRECISION 2
#define GEOGRAPHICLIB_VOLATILE volatile
#define GEOGRAPHICLIB_PANIC(msg) false

Header for GeographicLib::Math class.

Copyright (c) Charles Karney (2008-2024) karne.nosp@m.y@al.nosp@m.um.mi.nosp@m.t.ed.nosp@m.u and licensed under the MIT/X11 License. For more information, see https://geographiclib.sourceforge.io/

Definition in file Math.hpp.

GEOGRAPHICLIB_WORDS_BIGENDIAN

#define GEOGRAPHICLIB_WORDS_BIGENDIAN 0

GEOGRAPHICLIB_HAVE_LONG_DOUBLE

#define GEOGRAPHICLIB_HAVE_LONG_DOUBLE 0

GEOGRAPHICLIB_PRECISION

#define GEOGRAPHICLIB_PRECISION 2

The precision of floating point numbers used in GeographicLib. 1 means float (single precision); 2 (the default) means double; 3 means long double; 4 is reserved for quadruple precision. Nearly all the testing has been carried out with doubles and that's the recommended configuration. In order for long double to be used, GEOGRAPHICLIB_HAVE_LONG_DOUBLE needs to be defined. Note that with Microsoft Visual Studio, long double is the same as double.

Definition at line 35 of file Math.hpp.

GEOGRAPHICLIB_VOLATILE

#define GEOGRAPHICLIB_VOLATILE volatile

GEOGRAPHICLIB_PANIC

#define GEOGRAPHICLIB_PANIC ( msg ) false