Atk.Value - Interfaces - Atk 1.0 (original) (raw)
g Atk.Value Atk.Value GObject.GInterface GObject.GInterface GObject.GInterface->Atk.Value
Implementations:
Methods¶
get_current_value () |
---|
get_increment () |
get_maximum_value () |
get_minimum_increment () |
get_minimum_value () |
get_range () |
get_sub_ranges () |
get_value_and_text () |
set_current_value (value) |
set_value (new_value) |
Virtual Methods¶
do_get_current_value () |
---|
do_get_increment () |
do_get_maximum_value () |
do_get_minimum_increment () |
do_get_minimum_value () |
do_get_range () |
do_get_sub_ranges () |
do_get_value_and_text () |
do_set_current_value (value) |
do_set_value (new_value) |
Properties¶
None
Signals¶
Name | Short Description |
---|---|
value-changed | The ‘value-changed’ signal is emitted when the current value that represent the object changes. |
Fields¶
None
Class Details¶
class Atk.Value¶
Bases:
Structure:
The ATK interface implemented by valuators and components which display or select a value from a bounded range of values.
Atk.Value should be implemented for components which either display a value from a bounded range, or which allow the user to specify a value from a bounded range, or both. For instance, most sliders and range controls, as well as dials, should have Atk.Objectrepresentations which implement Atk.Value on the component’s behalf. #AtKValues may be read-only, in which case attempts to alter the value return would fail.
On the subject of current value text
In addition to providing the current value, implementors can optionally provide an end-user-consumable textual description associated with this value. This description should be included when the numeric value fails to convey the full, on-screen representation seen by users.
Password strength
A password strength meter whose value changes as the user types their new password. Red is used for values less than 4.0, yellow for values between 4.0 and 7.0, and green for values greater than 7.0. In this instance, value text should be provided by the implementor. Appropriate value text would be “weak”, “acceptable,” and “strong” respectively.
A level bar whose value changes to reflect the battery charge. The color remains the same regardless of the charge and there is no on-screen text reflecting the fullness of the battery. In this case, because the position within the bar is the only indication the user has of the current charge, value text should not be provided by the implementor.
Implementor Notes
Implementors should bear in mind that assistive technologies will likely prefer the value text provided over the numeric value when presenting a widget’s value. As a result, strings not intended for end users should not be exposed in the value text, and strings which are exposed should be localized. In the case of widgets which display value text on screen, for instance through a separate label in close proximity to the value-displaying widget, it is still expected that implementors will expose the value text using the above API.
Atk.Value should NOT be implemented for widgets whose displayed value is not reflective of a meaningful amount. For instance, a progress pulse indicator whose value alternates between 0.0 and 1.0 to indicate that some process is still taking place should not implement Atk.Value because the current value does not reflect progress towards completion.
On the subject of ranges
In addition to providing the minimum and maximum values, implementors can optionally provide details about subranges associated with the widget. These details should be provided by the implementor when both of the following are communicated visually to the end user:
- The existence of distinct ranges such as “weak”, “acceptable”, and “strong” indicated by color, bar tick marks, and/or on-screen text.
- Where the current value stands within a given subrange, for instance illustrating progression from very “weak” towards nearly “acceptable” through changes in shade and/or position on the bar within the “weak” subrange.
If both of the above do not apply to the widget, it should be sufficient to expose the numeric value, along with the value text if appropriate, to make the widget accessible.
Implementor Notes
If providing subrange details is deemed necessary, all possible values of the widget are expected to fall within one of the subranges defined by the implementor.
On the subject of localization of end-user-consumable text values
Because value text and subrange descriptors are human-consumable, implementors are expected to provide localized strings which can be directly presented to end users via their assistive technology. In order to simplify this for implementors, implementors can useAtk.ValueType.get_localized_name() with the following already-localized constants for commonly-needed values can be used:
- Atk.ValueType.VERY_WEAK
- Atk.ValueType.WEAK
- Atk.ValueType.ACCEPTABLE
- Atk.ValueType.STRONG
- Atk.ValueType.VERY_STRONG
- Atk.ValueType.VERY_LOW
- Atk.ValueType.LOW
- Atk.ValueType.MEDIUM
- Atk.ValueType.HIGH
- Atk.ValueType.VERY_HIGH
- Atk.ValueType.VERY_BAD
- Atk.ValueType.BAD
- Atk.ValueType.GOOD
- Atk.ValueType.VERY_GOOD
- Atk.ValueType.BEST
- ATK_VALUE_SUBSUBOPTIMAL
- ATK_VALUE_SUBOPTIMAL
- ATK_VALUE_OPTIMAL
Proposals for additional constants, along with their use cases, should be submitted to the GNOME Accessibility Team.
On the subject of changes
Note that if there is a textual description associated with the new numeric value, that description should be included regardless of whether or not it has also changed.
Returns:
a GObject.Value representing the current accessible value
Return type:
value: GObject.Value
Gets the value of this object.
Deprecated since version 2.12: Use Atk.Value.get_value_and_text() instead.
Returns:
the minimum increment by which the value of this object may be changed. zero if undefined.
Return type:
Gets the minimum increment by which the value of this object may be changed. If zero, the minimum increment is undefined, which may mean that it is limited only by the floating point precision of the platform.
New in version 2.12.
Returns:
a GObject.Value representing the maximum accessible value
Return type:
value: GObject.Value
Gets the maximum value of this object.
Deprecated since version 2.12: Use Atk.Value.get_range() instead.
get_minimum_increment()[source]¶
Returns:
a GObject.Value representing the minimum increment by which the accessible value may be changed
Return type:
value: GObject.Value
Gets the minimum increment by which the value of this object may be changed. If zero, the minimum increment is undefined, which may mean that it is limited only by the floating point precision of the platform.
New in version 1.12.
Deprecated since version 2.12: Use Atk.Value.get_increment() instead.
Returns:
a GObject.Value representing the minimum accessible value
Return type:
value: GObject.Value
Gets the minimum value of this object.
Deprecated since version 2.12: Use Atk.Value.get_range() instead.
Returns:
a newly allocated Atk.Rangethat represents the minimum, maximum and descriptor (if available) of self. None if that range is not defined.
Return type:
Gets the range of this object.
New in version 2.12.
Returns:
an GLib.SList ofAtk.Range which each of the subranges defined for this object. Free the returns list with g_slist_free().
Return type:
Gets the list of subranges defined for this object. See Atk.Valueintroduction for examples of subranges and when to expose them.
New in version 2.12.
Returns:
value:
address of float to put the current value of self
text:
address of str to put the human readable text alternative for value
Return type:
Gets the current value and the human readable text alternative ofself. text is a newly created string, that must be freed by the caller. Can be None if no descriptor is available.
New in version 2.12.
set_current_value(value)[source]¶
Parameters:
value (GObject.Value) – a GObject.Value which is the desired new accessible value.
Returns:
True if new value is successfully set, False otherwise.
Return type:
Sets the value of this object.
Deprecated since version 2.12: Use Atk.Value.set_value() instead.
Parameters:
new_value (float) – a double which is the desired new accessible value.
Sets the value of this object.
This method is intended to provide a way to change the value of the object. In any case, it is possible that the value can’t be modified (ie: a read-only component). If the value changes due this call, it is possible that the text could change, and will trigger an Atk.Value ::value-changed
signal emission.
Note for implementors: the deprecated Atk.Value.set_current_value() method returned True or False depending if the value was assigned or not. In the practice several implementors were not able to decide it, and returned True in any case. For that reason it is not required anymore to return if the value was properly assigned or not.
New in version 2.12.
do_get_current_value() virtual¶
Returns:
a GObject.Value representing the current accessible value
Return type:
value: GObject.Value
Gets the value of this object.
Deprecated since version 2.12: Use Atk.Value.get_value_and_text() instead.
do_get_increment() virtual¶
Returns:
the minimum increment by which the value of this object may be changed. zero if undefined.
Return type:
Gets the minimum increment by which the value of this object may be changed. If zero, the minimum increment is undefined, which may mean that it is limited only by the floating point precision of the platform.
New in version 2.12.
do_get_maximum_value() virtual¶
Returns:
a GObject.Value representing the maximum accessible value
Return type:
value: GObject.Value
Gets the maximum value of this object.
Deprecated since version 2.12: Use Atk.Value.get_range() instead.
do_get_minimum_increment() virtual¶
Returns:
a GObject.Value representing the minimum increment by which the accessible value may be changed
Return type:
value: GObject.Value
Gets the minimum increment by which the value of this object may be changed. If zero, the minimum increment is undefined, which may mean that it is limited only by the floating point precision of the platform.
New in version 1.12.
Deprecated since version 2.12: Use Atk.Value.get_increment() instead.
do_get_minimum_value() virtual¶
Returns:
a GObject.Value representing the minimum accessible value
Return type:
value: GObject.Value
Gets the minimum value of this object.
Deprecated since version 2.12: Use Atk.Value.get_range() instead.
do_get_range() virtual¶
Returns:
a newly allocated Atk.Rangethat represents the minimum, maximum and descriptor (if available) of obj. None if that range is not defined.
Return type:
Gets the range of this object.
New in version 2.12.
do_get_sub_ranges() virtual¶
Returns:
an GLib.SList ofAtk.Range which each of the subranges defined for this object. Free the returns list with g_slist_free().
Return type:
Gets the list of subranges defined for this object. See Atk.Valueintroduction for examples of subranges and when to expose them.
New in version 2.12.
do_get_value_and_text() virtual¶
Returns:
value:
address of float to put the current value of obj
text:
address of str to put the human readable text alternative for value
Return type:
Gets the current value and the human readable text alternative ofobj. text is a newly created string, that must be freed by the caller. Can be None if no descriptor is available.
New in version 2.12.
do_set_current_value(value) virtual¶
Parameters:
value (GObject.Value) – a GObject.Value which is the desired new accessible value.
Returns:
True if new value is successfully set, False otherwise.
Return type:
Sets the value of this object.
Deprecated since version 2.12: Use Atk.Value.set_value() instead.
do_set_value(new_value) virtual¶
Parameters:
new_value (float) – a double which is the desired new accessible value.
Sets the value of this object.
This method is intended to provide a way to change the value of the object. In any case, it is possible that the value can’t be modified (ie: a read-only component). If the value changes due this call, it is possible that the text could change, and will trigger an Atk.Value ::value-changed
signal emission.
Note for implementors: the deprecated Atk.Value.set_current_value() method returned True or False depending if the value was assigned or not. In the practice several implementors were not able to decide it, and returned True in any case. For that reason it is not required anymore to return if the value was properly assigned or not.
New in version 2.12.
Signal Details¶
Atk.Value.signals.value_changed(value, value, text)
Signal Name:
value-changed
Flags:
Parameters:
- value (float) – The object which received the signal
- value – the new value in a numerical form.
- text (str) – human readable text alternative (also called description) of this object. None if not available.
The ‘value-changed’ signal is emitted when the current value that represent the object changes. value is the numerical representation of this new value. text is the human readable text alternative of value, and can be None if it is not available. Note that if there is a textual description associated with the new numeric value, that description should be included regardless of whether or not it has also changed.
Example: a password meter whose value changes as the user types their new password. Appropiate value text would be “weak”, “acceptable” and “strong”.
New in version 2.12.