Gdk.EventProximity - Structures - Gdk 3.0 (original) (raw)
Fields¶
Name | Type | Access | Description |
---|---|---|---|
device | Gdk.Device | r/w | the master device that the event originated from. Use Gdk.Event.get_source_device() to get the slave device. |
send_event | int | r/w | True if the event was sent explicitly. |
time | int | r/w | the time of the event in milliseconds. |
type | Gdk.EventType | r/w | the type of the event (Gdk.EventType.PROXIMITY_IN or Gdk.EventType.PROXIMITY_OUT). |
window | Gdk.Window | r/w | the window which received the event. |
Methods¶
None
Details¶
class Gdk.EventProximity¶
Proximity events are generated when using GDK’s wrapper for the XInput extension. The XInput extension is an add-on for standard X that allows you to use nonstandard devices such as graphics tablets. A proximity event indicates that the stylus has moved in or out of contact with the tablet, or perhaps that the user’s finger has moved in or out of contact with a touch screen.
This event type will be used pretty rarely. It only is important for XInput aware programs that are drawing their own cursor.