Gio.Icon - Interfaces - Gio 2.0 (original) (raw)

g GObject.GInterface GObject.GInterface Gio.Icon Gio.Icon GObject.GInterface->Gio.Icon

Implementations:

Gio.BytesIcon, Gio.Emblem, Gio.EmblemedIcon, Gio.FileIcon, Gio.ThemedIcon

Methods

class deserialize (value)
class new_for_string (str)
equal (icon2)
hash ()
serialize ()
to_string ()

Virtual Methods

do_equal (icon2)
do_hash ()
do_serialize ()
do_to_tokens ()

Properties

None

Signals

None

Fields

None

Class Details

class Gio.Icon

Bases:

GObject.GInterface

Structure:

Gio.IconIface

GIcon is a very minimal interface for icons. It provides functions for checking the equality of two icons, hashing of icons and serializing an icon to and from strings.

GIcon does not provide the actual pixmap for the icon as this is out of GIO’s scope, however implementations of GIcon may contain the name of an icon (see [class`Gio`.ThemedIcon]), or the path to an icon (see [iface`Gio`.LoadableIcon]).

To obtain a hash of a GIcon, see [method`Gio`.Icon.hash].

To check if two ``GIcon``s are equal, see [method`Gio`.Icon.equal].

For serializing a GIcon, use [method`Gio`.Icon.serialize] and [func`Gio`.Icon.deserialize].

If you want to consume GIcon (for example, in a toolkit) you must be prepared to handle at least the three following cases: [iface`Gio`.LoadableIcon], [class`Gio`.ThemedIcon] and [class`Gio`.EmblemedIcon]. It may also make sense to have fast-paths for other cases (like handlingGdkPixbuf directly, for example) but all compliant GIcon implementations outside of GIO must implement [iface`Gio`.LoadableIcon].

If your application or library provides one or more GIconimplementations you need to ensure that your new implementation also implements [iface`Gio`.LoadableIcon]. Additionally, you must provide an implementation of [method`Gio`.Icon.serialize] that gives a result that is understood by [func`Gio`.Icon.deserialize], yielding one of the built-in icon types.

classmethod deserialize(value)[source]

Parameters:

value (GLib.Variant) – a GLib.Variant created with Gio.Icon.serialize()

Returns:

a Gio.Icon, or None when deserialization fails.

Return type:

Gio.Icon or None

Deserializes a Gio.Icon previously serialized using Gio.Icon.serialize().

New in version 2.38.

classmethod new_for_string(str)[source]

Parameters:

str (str) – A string obtained via Gio.Icon.to_string().

Raises:

GLib.Error

Returns:

An object implementing the Gio.Iconinterface or None if error is set.

Return type:

Gio.Icon

Generate a Gio.Icon instance from str. This function can fail ifstr is not valid - see Gio.Icon.to_string() for discussion.

If your application or library provides one or more Gio.Iconimplementations you need to ensure that each GObject.GType is registered with the type system prior to calling Gio.Icon.new_for_string().

New in version 2.20.

equal(icon2)[source]

Parameters:

icon2 (Gio.Icon or None) – pointer to the second Gio.Icon.

Returns:

True if self is equal to icon2. False otherwise.

Return type:

bool

Checks if two icons are equal.

hash()[source]

Returns:

a int containing a hash for the self, suitable for use in a GLib.HashTable or similar data structure.

Return type:

int

Gets a hash for an icon.

serialize()[source]

Returns:

a GLib.Variant, or None when serialization fails. The GLib.Variant will not be floating.

Return type:

GLib.Variant or None

Serializes a Gio.Icon into a GLib.Variant. An equivalent Gio.Icon can be retrieved back by calling Gio.Icon.deserialize() on the returned value. As serialization will avoid using raw icon data when possible, it only makes sense to transfer the GLib.Variant between processes on the same machine, (as opposed to over the network), and within the same file system namespace.

New in version 2.38.

to_string()[source]

Returns:

An allocated NUL-terminated UTF8 string orNone if self can’t be serialized. Use GLib.free() to free.

Return type:

str or None

Generates a textual representation of self that can be used for serialization such as when passing self to a different process or saving it to persistent storage. Use Gio.Icon.new_for_string() to get self back from the returned string.

The encoding of the returned string is proprietary to Gio.Icon except in the following two cases

New in version 2.20.

do_equal(icon2) virtual

Parameters:

icon2 (Gio.Icon or None) – pointer to the second Gio.Icon.

Returns:

True if icon1 is equal to icon2. False otherwise.

Return type:

bool

Checks if two icons are equal.

do_hash() virtual

Returns:

a int containing a hash for the icon, suitable for use in a GLib.HashTable or similar data structure.

Return type:

int

Gets a hash for an icon.

do_serialize() virtual

Returns:

a GLib.Variant, or None when serialization fails. The GLib.Variant will not be floating.

Return type:

GLib.Variant or None

Serializes a Gio.Icon into a GLib.Variant. An equivalent Gio.Icon can be retrieved back by calling Gio.Icon.deserialize() on the returned value. As serialization will avoid using raw icon data when possible, it only makes sense to transfer the GLib.Variant between processes on the same machine, (as opposed to over the network), and within the same file system namespace.

New in version 2.38.

do_to_tokens() virtual

Returns:

True if serialization took place, False otherwise

tokens:

The array to fill with tokens

out_version:

version of serialized tokens

Return type:

(bool, tokens: [str], out_version: int)

Serializes the icon into string tokens. This is can be invoked when Gio.Icon.new_for_string() is called.

New in version 2.20.