LLVM: include/llvm/CodeGen/MachineFunction.h File Reference (original) (raw)
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| Classes | |
|---|---|
| struct | llvm::ilist_alloc_traits< MachineBasicBlock > |
| struct | llvm::ilist_callback_traits< MachineBasicBlock > |
| struct | llvm::MachineFunctionInfo |
| MachineFunctionInfo - This class can be derived from and used by targets to hold private target-specific information for each MachineFunction. More... | |
| class | llvm::MachineFunctionProperties |
| Properties which a MachineFunction may have at a given point in time. More... | |
| struct | llvm::SEHHandler |
| struct | llvm::LandingPadInfo |
| This structure is used to retain landing pad info for the current function. More... | |
| class | llvm::MachineFunction |
| class | llvm::MachineFunction::VariableDbgInfo |
| Description of the location of a variable whose Address is valid and unchanging during function execution. More... | |
| class | llvm::MachineFunction::Delegate |
| struct | llvm::MachineFunction::ArgRegPair |
| Structure used to represent pair of argument number after call lowering and register used to transfer that argument. More... | |
| struct | llvm::MachineFunction::CallSiteInfo |
| struct | llvm::MachineFunction::CalledGlobalInfo |
| class | llvm::MachineFunction::DebugSubstitution |
| Replacement definition for a debug instruction reference. More... | |
| class | llvm::MachineFunction::DebugPHIRegallocPos |
| Location of a PHI instruction that is also a debug-info variable value, for the duration of register allocation. More... | |
| struct | llvm::GraphTraits< MachineFunction * > |
| struct | llvm::GraphTraits< const MachineFunction * > |
| struct | llvm::GraphTraits< Inverse< MachineFunction * > > |
| struct | llvm::GraphTraits< Inverse< const MachineFunction * > > |
| Namespaces | |
|---|---|
| namespace | llvm |
| This is an optimization pass for GlobalISel generic memory operations. |
| Macros | |
|---|---|
| #define | PPACCESSORS(X) |
◆ PPACCESSORS
Value:
bool has##X() const { return hasProperty(Property::X); } \
MachineFunctionProperties &set##X(void) { return set(Property::X); } \
MachineFunctionProperties &reset##X(void) { return reset(Property::X); }
static TableGen::Emitter::OptClass< SkeletonEmitter > X("gen-skeleton-class", "Generate example skeleton class")
Definition at line 218 of file MachineFunction.h.