LLVM: include/llvm/Object/WindowsMachineFlag.h Source File (original) (raw)
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13#ifndef LLVM_OBJECT_WINDOWSMACHINEFLAG_H
14#define LLVM_OBJECT_WINDOWSMACHINEFLAG_H
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20namespace llvm {
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23namespace COFF {
25}
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36 switch (machine) {
49 default:
51 }
52}
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54}
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56#endif
StringRef - Represent a constant reference to a string, i.e.
@ IMAGE_FILE_MACHINE_ARM64
@ IMAGE_FILE_MACHINE_AMD64
@ IMAGE_FILE_MACHINE_ARM64EC
@ IMAGE_FILE_MACHINE_R4000
@ IMAGE_FILE_MACHINE_I386
@ IMAGE_FILE_MACHINE_ARM64X
@ IMAGE_FILE_MACHINE_ARMNT
This is an optimization pass for GlobalISel generic memory operations.
Triple::ArchType getMachineArchType(T machine)
Definition WindowsMachineFlag.h:35
LLVM_ABI COFF::MachineTypes getMachineType(StringRef S)
LLVM_ABI StringRef machineToStr(COFF::MachineTypes MT)