LLVM: include/llvm/Object/WindowsMachineFlag.h Source File (original) (raw)

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13#ifndef LLVM_OBJECT_WINDOWSMACHINEFLAG_H

14#define LLVM_OBJECT_WINDOWSMACHINEFLAG_H

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20namespace llvm {

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23namespace COFF {

25}

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36 switch (machine) {

49 default:

51 }

52}

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54}

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56#endif

StringRef - Represent a constant reference to a string, i.e.

@ IMAGE_FILE_MACHINE_ARM64

@ IMAGE_FILE_MACHINE_AMD64

@ IMAGE_FILE_MACHINE_ARM64EC

@ IMAGE_FILE_MACHINE_R4000

@ IMAGE_FILE_MACHINE_I386

@ IMAGE_FILE_MACHINE_ARM64X

@ IMAGE_FILE_MACHINE_ARMNT

This is an optimization pass for GlobalISel generic memory operations.

Triple::ArchType getMachineArchType(T machine)

Definition WindowsMachineFlag.h:35

LLVM_ABI COFF::MachineTypes getMachineType(StringRef S)

LLVM_ABI StringRef machineToStr(COFF::MachineTypes MT)