3D Features Planned for Version 8 (original) (raw)
joe andresen joseph.andresen at oracle.com
Mon Oct 8 08:37:57 PDT 2012
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On 10/8/2012 7:53 AM, Kevin Rushforth wrote:
> As for Billboard node: it is the ImageView class.
That isn't sufficient. A BillBoard node is one that always orients itself towards the viewer regardless of the position and orientation of the camera. This is unplanned for FX 8. -- Kevin Can't this be done using a group with an invalidated transform every time the camera is moved?
Kirill Prazdnikov wrote: Hi,
Lets wait for more detailed API review. There will be room for more concrete API questions. As for Billboard node: it is the ImageView class. -Kirill On 10/8/2012 5:43 PM, Pedro Duque Vieira wrote: What about the lightning thing I talked about (2 point)? I can't really understand why that type of light is missing..
I remembered one more thing: a Billboard node would be useful. Thanks, best regards,
Hi, Yes, we will introduce a new group with "camera" property. It is SubScene: SubScene is a special Node for scene separation It can be used to render part of the Scene with different camera As of 3D audio, it is not planned. -Kirill On 07.10.2012 21:45, Pedro Duque Vieira wrote: Hi,
The API looks promising! :) 3 questions: 1. Is it possible to have several cameras in the scene graph? I think it would be interesting for some apps. This would allow an app to show several views, on different locations, of the same scene graph. 2. If I want to simulate a pervasive light coming from the sky, like the Sun, how would I do it with this API? This light would have to be located upward at an infinite distance. Isn't a thing like a "Directional Light" missing on this API? 3. Will there be an audio node? I imagine, for instance, attaching an audio clip of the sound of a motor engine to a car. The sound would than be louder or quieter depending on the distance of the audio node to the camera. Just my 0.02?. Cheers,
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