[Python-Dev] graphics maths types in python core? (original) (raw)
Guido van Rossum guido at python.org
Sat Apr 4 20:20:19 CEST 2009
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I'm not even sure what you mean by "basic math types" (it would probably depend on which math curriculum you are using :-) but if you're not already aware of PEP 3141, that's where to start.
--Guido
On Sat, Apr 4, 2009 at 8:09 AM, Antoine Pitrou <solipsis at pitrou.net> wrote:
C. Titus Brown <ctb msu.edu> writes:
we're having a discussion over on the GSoC mailing list about basic math types [...] -> -> Otherwise we'll be doomed to have each project implement vec2, vec3, -> vec4, matrix3/4, quaternion (which has already happened many times) - -> and continue to have interoperability issues. This interoperability problem is the very reason the new buffer API and memoryview object were devised by Travis Oliphant (who is, AFAIK, a numpy contributor). Unfortunately, Travis disappeared and left us with an unfinished implementation which doesn't support anything else than linear byte buffers. So, rather than trying to stuff new specialized datatypes into Python, I suggest maths types proponents contribute the missing bits of the new buffer API and memoryview object :-) Regards Antoine.
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-- --Guido van Rossum (home page: http://www.python.org/~guido/)
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